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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1232531 times)

Torgan

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There's an ASCII release in the first post.
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Neyvn

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There's an ASCII release in the first post.
\\Blinks\\
Where??? I can't see it, the only thing I see where it says Ascii is for OTHER MODS AND SUCH BASED OFF section...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Deon

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Yes it's "other version" because it's new and updated to .25 and with TomiTapio's tweaks.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Neyvn

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Yes it's "other version" because it's new and updated to .25 and with TomiTapio's tweaks.
Whats the tweaks???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

vorpal+5

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Ironwood, any special usage, like super crossbow bolts or whatever? It seems fairly precious...
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TomiTapio

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How do I install it with Ascii graphics. I hate Tilesets...
Unzip this http://dl.dropbox.com/u/8967397/Genesis_3.25dTT_ASCII_READYTOPLAY_WarDucks_Marbles_June25.zip
and you're all set. Then you can place your favorite song-game.ogg music in the sounds folder.

Ironwood, any special usage, like super crossbow bolts or whatever? It seems fairly precious...
Ironwood & spellwood are by Deon. Lots of fine tuning, new minerals, white bronze (copper-nickel), new trees (fairwood value 2x, goodwood value 3x, elite barrels and furniture), few new animals.
Crossbows have a bayonet-stab worse than a dagger. Partial changelog sits in the raws folder.

Edit: Here's the changelog also
Spoiler (click to show/hide)
« Last Edit: June 26, 2011, 05:39:11 pm by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

FluidDynamite

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Noticed a minor typo: LIBRARY_READ_STONECRAFTING is "read stoinecrafing tomes" instead of "read stonecrafting tomes". Just thought I'd point it out. :)
--
Will it be wrong to ask for even more types of gems? :P Stuffing as many decorations as possible onto a single platinum statue is just sooo much fun...
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Trapezohedron

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Noticed a minor typo: LIBRARY_READ_STONECRAFTING is "read stoinecrafing tomes" instead of "read stonecrafting tomes". Just thought I'd point it out. :)
--
Will it be wrong to ask for even more types of gems? :P Stuffing as many decorations as possible onto a single platinum statue is just sooo much fun...

While on the topic, the gith (illithids) have a typo in one of their attacks. Strongy slashes is the typo, IIRC.
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Thank you for all the fish. It was a good run.

TomiTapio

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Noticed a minor typo: LIBRARY_READ_STONECRAFTING is "read stoinecrafing tomes" instead of "read stonecrafting tomes". Just thought I'd point it out. :)
Will it be wrong to ask for even more types of gems? :P Stuffing as many decorations as possible onto a single platinum statue is just sooo much fun...
Thanks for spotting that. Fixed "strongy" too.
I don't think more gems are in order. Done all horn/hoof/ivory/tooth decorations to it?
Most gems are about 30 frequency in my release, and 100 in Deon's.

Getting little bits of inspiration from tv's http://en.wikipedia.org/wiki/Ancient_Discoveries documentary series.
A chariot with four multi-bolt crossbows on it, without a driver, pulled at speed towards the enemy line by... a horse with its tail set aflame. Ep 6x09.
And flexible metal slashing whip.. (but it should maim a novice user)

War. War never changes. **mutilated corpses littering the area**

Edit 03:36, just saw my first "black marble". Brought by traders.
Whoa, one flayer wrestler stuck in a dried-up pool outdoors, real effort to get miners to overcome their fears to let us crush the haddockbiter.
« Last Edit: June 27, 2011, 07:50:57 pm by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Nirek

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Finally got foreman's job.xml to a semi usable state, for those that have asked:

(based off Tomi's last build : Genesis_3.25dTT_Ironhand_WarDucks_Marbles_June25.zip )
It's still very alpha but should be usable for basic things like barrels, meals and brew, lots of other things are in there but very untested, any glaring holes of things you'd like to see feel free to drop me a pm.

Edit: url removed as depreciated
« Last Edit: July 05, 2011, 11:37:01 pm by Nirek »
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Pawel1997PL

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Hi, I have a question can I use illithid powers in adventure mode? Especially those like that poisonous AoE atack
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Trapezohedron

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Hi, I have a question can I use illithid powers in adventure mode? Especially those like that poisonous AoE atack

Void masters have access to a powerful mind blast and some nice weaponry. The other mindflayers have some benefits too, but you can't use attacks like that poison breath aoe, since DF has yet to support breath attacks in adventure mode.
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Thank you for all the fish. It was a good run.

Deon

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Okay dudes, wish me luck. Tomorrow is my dissertation defense. I've already got all required documents and reviews by my project leader and my opponents, and I've made a Powerpoint presentation. I've managed to combine all the huge info in mere 15 slides :P.

So now let's hope I can make the presentation and answer the questions good enough to get "five"!
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

TomiTapio

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Good luck Deon, crafter of research! Will you become a Doctor or Master of Science?

Edit: in ascii, platinum is hard to distinguish from marble. Google for platinum, find http://nevada-outback-gems.com/prospect/gold_specimen/Natural_gold2.htm
hmm silver-gray/white-gray how to represent.. I'll put bright yellow background on platinum ore.


Edit2: Enough changes have accumulated, a new sub-release comes. Werewolves and mind flayers are deleted, to have a different world. Expect death by centaur hoof and four-armed nagas.
For everybody: http://dl.dropbox.com/u/8967397/Genesis_3.25dTT_ASCII_READYTOPLAY_NoWere_NoFlay_June29.zip (no music)
For Ironhand tiles: http://dl.dropbox.com/u/8967397/Genesis_3.25dTT_Ironhand_NoWere_NoFlay_June29.zip

My changelog:
Spoiler (click to show/hide)
« Last Edit: June 29, 2011, 10:12:39 pm by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Elu

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Good luck Deon!
if you put the same effort in research as in Genesis, no doubt you'll end with maximum votes!
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Dwarf Fortress, a game which learning curve is a Himalayan trail covered in blood. and alcohol. on fire.

English is not my mother tongue, please point out my mistakes and help me improve it : )
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