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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1232416 times)

dimosa

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Quote
How about... orcs mining skill xp gains are 8% instead of 100% ? That would certainly be different. Try [SKILL_RATE:MINING:8:60:12:120].
Also could make mining skill rust quickly:  [SKILL_RATE:MINING:8:10:6:30]
AND make picks super expensive so can't embark with it.. (orcish rule: picks can only be made of steel)

Well i dont want them to become real douches at mining :)
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For the latest orc fortress got to http://dffd.wimbli.com/file.php?id=4529
All tips and suggestions are welcome!

kerlc

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yes, cause i mean, who has ever heard of orcs being good miners?
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Trapezohedron

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here are the raws i'm using

Spoiler (click to show/hide)

<snip>

You forgot to select a reagent for the product line. Here's a fixed version:

[REACTION:CRAFT_GO_BOARD]
   [NAME:Craft Go Board]
   [BUILDING:CRAFTSMAN:NONE]
   [REAGENT:A:1:BOULDER:NONE:NONE:NONE][WORTHLESS_STONE_ONLY]
   [PRODUCT:100:1:ITEM_TOY_GO_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
   [SKILL:STONECRAFT]


Changes are marked in orange.
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Thank you for all the fish. It was a good run.

kerlc

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sooo... with these reactions, i will be able to make a "go board" workshop? neat.
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Thundercraft

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How about an adventurer spell "bogeymen be gone"? But they're randomly named so syndrome cannot target only them..
Perhaps spell "summon pool of contact poison" since bogeys don't have footwear.

Oooh! I like that idea. A lot!  8)

BTW: This Genesis thread is about to hit 500 pages... Isn't it about time to start a new thread and retire this one? I'm sure a lot of the early pages are outdated.
Perhaps start a new thread for the next release?
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kerlc

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post people! post! GENESIS MUST REACH 500!!!

here's a little story.

==============================
Athel sat on the entrance to the fort. next to him lay the ashes that remained from the great fire of 109. Nex to him sat a small dwarven boy. it wasn't his son. he lost his son in the great fire.
"hey, uncle, what do you think will happen next?" said the boy.
Athel stroked his beard and said: " i don't know, junior. we buried the dead. i guess we just wait for the caravan to arrive."
The boy stood up and said: "me and my cat are going to have a walk on the walls"
Athel nodded. "just be careful, i'm going fishing in the caverns"
He stood up and started heading to the stairs. he heard the boy running on the wall. he shrugged and went down the stairs. he went past the farms, past the bedrooms. then he stopped in the dining room. he turned his head towards the big coffin in the corner, fell on his knees and prayed a silent prayer. he felt the need to cry, but the tears have long since dried in his eyesockets. then he heard the boy yelling. "Uncle! uncle! dwarves!"
dwarves? wondered Athel as he started climbing the stairs. he reached the walls, and from the fortifications he indeed saw some dwarves, a rag-tag group, probably some criminals back from the mountainhomes. but he did not care. these dwarves were a electricity charge to the body of the almost dead fortress. he smiled, and then he started to give orders.
well, this is a happy new beginning. he thought.

==============================

whaddaya think? it's based of the now running fort of mine (screenshot on this thread, some posts back)
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Rumrusher

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Hmm a good bogey be gone is this creature I made called the intern.
Which loves to adventure and can be created by hatching one from a race changed egg(or crazy bought)
the female lays eggs so they can reproduce easily... much easier with darius' egg hatcher which removes the need of males and year long waits just lay and hatch.
Great for adventurers who need a companion quickly just lay eggs, end a fort(or retire), and return as the adventurer, use the hatcher to create these loveable over power bogey begone.
the only thing I like to warn people about INTERNs is that in a rush, I slap void flayer attacks on top of them and made them immune to the stuff and made them shoot out about 50 kids who can also shoot out about 50 kids.
so you get about if you made 7 nest a good 300 selectable companions who shoot out deadly toxins that could accidentally hit you in the back and leave you cripple oh and slow your pc due to the shear number of companions.
during the test I had this song playing in my head.

Code: [Select]
creature_intern_Rummod

[OBJECT:CREATURE]

[CREATURE:INTERN]
[DESCRIPTION:A creature who is under internship.]
[NAME:intern:intern:intern]
[CASTE_NAME:intern:intern:intern]
[CREATURE_TILE:'?'][COLOR:3:0:0]
[CREATURE_SOLDIER_TILE:154]
[INTELLIGENT]
[CANOPENDOORS]
[BENIGN]
[PREFSTRING:weak]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17500]
[BODY_SIZE:12:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[MAXAGE:60:120]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[ATTACK:AVOID:BODYPART:BY_TOKEN:VOID]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:blast:blasts]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[USE_MATERIAL_TEMPLATE:DOOM:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:doom]
[STATE_ADJ:ALL_SOLID:doom]
[STATE_NAME:LIQUID:doom]
[STATE_ADJ:LIQUID:doom]
[STATE_NAME:GAS:doom]
[STATE_ADJ:GAS:doom]
[MELTING_POINT:9950]
[BOILING_POINT:10000]
[PREFIX:NONE]
[ENTERS_BLOOD]
[STATE_COLOR:ALL_SOLID:GRAY]
[STATE_COLOR:LIQUID:GRAY]
[STATE_COLOR:GAS:GRAY]
[SYNDROME]
[SYN_NAME:doom]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CLASS:ILLITHID_CASTE]
[SYN_IMMUNE_CLASS:ILLITHID:ALL]
[SYN_INJECTED]
[CE_PARALYSIS:SEV:300:PROB:100:START:0:PEAK:10]
[ATTACK:AVSWRD:BODYPART:BY_TOKEN:VSWRD]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:10]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:DOOM:LIQUID:100:100]
[ATTACK:TOUCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:DEMON_NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:touch:touches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ILLITHID_TOXIN:LIQUID:100:100]
[SPECIALATTACK_SUCK_BLOOD:1000:5000]
[USE_MATERIAL_TEMPLATE:DPFREEZE:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:deep freeze]
[STATE_ADJ:ALL_SOLID:deep freeze]
[STATE_NAME:LIQUID:deep freeze]
[STATE_ADJ:LIQUID:deep freeze]
[STATE_NAME:GAS:deep freeze]
[STATE_ADJ:GAS:deep freeze]
[MELTING_POINT:9950]
[BOILING_POINT:15000]
[DISPLAY_COLOR:1:0:0]
[STATE_COLOR:ALL_SOLID:BLUE]
[STATE_COLOR:LIQUID:BLUE]
[STATE_COLOR:GAS:BLUE]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:stop]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CLASS:ILLITHID_CASTE]
[SYN_IMMUNE_CLASS:ILLITHID:ALL]
[SYN_CONTACT]
[CE_UNCONSCIOUSNESS:SEV:1000:PROB:100:START:0:PEAK:100:END:500]
[MATERIAL_BREATH_ATTACK:LOCAL_CREATURE_MAT:DPFREEZE:TRAILING_VAPOR_FLOW]
[USE_MATERIAL_TEMPLATE:ABSZERO:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:absolute zero]
[STATE_ADJ:ALL_SOLID:absolute zero]
[STATE_NAME:LIQUID:absolute zero]
[STATE_ADJ:LIQUID:absolute zero]
[STATE_NAME:GAS:absolute zero]
[STATE_ADJ:GAS:absolute zero]
[DISPLAY_COLOR:0:0:0]
[STATE_COLOR:ALL_SOLID:BLACK]
[STATE_COLOR:LIQUID:BLACK]
[STATE_COLOR:GAS:BLACK]
[MELTING_POINT:0]
[BOILING_POINT:15000]
[MATERIAL_BREATH_ATTACK:LOCAL_CREATURE_MAT:ABSZERO:TRAILING_VAPOR_FLOW]
[USE_MATERIAL_TEMPLATE:GIGAFLARE:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:gigaflare]
[STATE_ADJ:ALL_SOLID:gigaflare]
[STATE_NAME:LIQUID:gigaflare]
[STATE_ADJ:LIQUID:gigaflare]
[STATE_NAME:GAS:gigaflare]
[STATE_ADJ:GAS:gigaflare]
[DISPLAY_COLOR:3:0:1]
[STATE_COLOR:ALL_SOLID:AQUA]
[STATE_COLOR:LIQUID:AQUA]
[STATE_COLOR:GAS:AQUA]
[MELTING_POINT:1000000]
[BOILING_POINT:1500000]
[MATERIAL_BREATH_ATTACK:LOCAL_CREATURE_MAT:GIGAFLARE:UNDIRECTED_VAPOR]
[USE_MATERIAL_TEMPLATE:GRANDCROSS:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:grand cross]
[STATE_ADJ:ALL_SOLID:grand cross]
[STATE_NAME:LIQUID:grand cross]
[STATE_ADJ:LIQUID:grand cross]
[STATE_NAME:GAS:grand cross]
[STATE_ADJ:GAS:grand cross]
[DISPLAY_COLOR:5:0:0]
[STATE_COLOR:ALL_SOLID:PURPLE]
[STATE_COLOR:LIQUID:PURPLE]
[STATE_COLOR:GAS:PURPLE]
[BOILING_POINT:1500000]
[SYNDROME]
[SYN_NAME:curse of the grand cross]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CLASS:INTERN]
[SYN_IMMUNE_CLASS:INTERN]
[SYN_CONTACT]
[CE_SWELLING:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_OOZING:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_BRUISING:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_BLEEDING:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_NECROSIS:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_PAIN:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_BLISTERS:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_IMPAIR_FUNCTION:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_PARALYSIS:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_NUMBNESS:LOCALIZED:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_FEVER:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_NAUSEA:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_DIZZINESS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_SWELLING:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_OOZING:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_BRUISING:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_BLEEDING:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_NECROSIS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_DROWSINESS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_PAIN:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_BLISTERS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_COUGH_BLOOD:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_VOMIT_BLOOD:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_IMPAIR_FUNCTION:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_UNCONSCIOUSNESS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[CE_PARALYSIS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000] --causes death by stopping breathing.
[CE_NUMBNESS:SEV:1000:PROB:10:START:0:PEAK:100:END:5000]
[MATERIAL_BREATH_ATTACK:LOCAL_CREATURE_MAT:GRANDCROSS:UNDIRECTED_VAPOR]
[EQUIPS]
[DIURNAL]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[PERSONALITY:ADVENTUROUSNESS:100:100:100]
[MANNERISM_FINGERS:finger:fingers]
[MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth]
[MANNERISM_HAIR:hair]
[MANNERISM_KNUCKLES:knuckles]
[MANNERISM_LIPS:lips]
[MANNERISM_CHEEK:cheek]
[MANNERISM_NAILS:nails]
[MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms]
[MANNERISM_HANDS:hands]
[MANNERISM_TONGUE:tongue]
[MANNERISM_LEG:leg]
[MANNERISM_LAUGH]
[MANNERISM_SMILE]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_BREATH]
[MANNERISM_POSTURE]
[MANNERISM_STRETCH]
[MANNERISM_EYELIDS]
[SPOUSE_CONVERSION_TARGET]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:50]
[CLUTCH_SIZE:30:50]

[CASTE:MALE]
[MALE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:hair:SINGULAR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:40:0:70:0]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:70:0:90:0]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyebrows:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyelashes:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
[TSU_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
[TSU_NOUN:beard:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
[TSU_NOUN:moustache:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
[TSU_NOUN:sideburns:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AMBER:1:IRIS_EYE_AQUA:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_ASH_GRAY:1:IRIS_EYE_AUBURN:1:IRIS_EYE_AZURE:1:IRIS_EYE_BLUE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_BROWN:1:IRIS_EYE_CERULEAN:1:IRIS_EYE_CHESTNUT:1:IRIS_EYE_CHOCOLATE:1:IRIS_EYE_CINNAMON:1:IRIS_EYE_COPPER:1:IRIS_EYE_DARK_BLUE:1:IRIS_EYE_DARK_BROWN:1:IRIS_EYE_DARK_CHESTNUT:1:IRIS_EYE_DARK_GREEN:1:IRIS_EYE_DARK_OLIVE:1:IRIS_EYE_DARK_TAN:1:IRIS_EYE_ECRU:1:IRIS_EYE_EMERALD:1:IRIS_EYE_FERN_GREEN:1:IRIS_EYE_GRAY:1:IRIS_EYE_GREEN:1:IRIS_EYE_JADE:1:IRIS_EYE_LIGHT_BLUE:1:IRIS_EYE_LIGHT_BROWN:1:IRIS_EYE_MAHOGANY:1:IRIS_EYE_MIDNIGHT_BLUE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_OLIVE:1:IRIS_EYE_PALE_BLUE:1:IRIS_EYE_PALE_BROWN:1:IRIS_EYE_PALE_CHESTNUT:1:IRIS_EYE_PERIWINKLE:1:IRIS_EYE_PINE_GREEN:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUSSET:1:IRIS_EYE_SEA_GREEN:1:IRIS_EYE_SEPIA:1:IRIS_EYE_SKY_BLUE:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_SPRING_GREEN:1:IRIS_EYE_TAN:1:IRIS_EYE_TAUPE_DARK:1:IRIS_EYE_TAUPE_GRAY:1:IRIS_EYE_TAUPE_MEDIUM:1:IRIS_EYE_TAUPE_PALE:1:IRIS_EYE_TAUPE_SANDY:1:IRIS_EYE_TEAL:1:IRIS_EYE_TURQUOISE:1]
[TLCM_NOUN:eyes:PLURAL]

so the creature a mix of Dwarf/Illithid/Weebl -minus musical stats I should add that once I find that tag
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Deon

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BTW: This Genesis thread is about to hit 500 pages... Isn't it about time to start a new thread and retire this one? I'm sure a lot of the early pages are outdated.
Perhaps start a new thread for the next release?
This is the 300th page for me.

Genesis: 300 dwarves! :P

Once we hit a new DF version and we get a new and totally new update, I will make a new thread.
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Rumrusher

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hope you link the thread so if people want to check on something they can access this.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

TomiTapio

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Thought about workshop failures. Came up with these options:
1. a fire starts
2. a deadly contact poison is created (or maybe freezing)
3. a mild poison, bleeding bruising pain, off to hospital for a month
4. created debris, 10 to 30 unwanted junk toys called "scraps" which is an annoyance.
5. created something nasty smelling rotting organic, get miasma soon
Too bad the debris might hurt FPS too much. But would be nice that the failure in workshop made the workshop slower/cluttered!
Heyyy should have a zero-value stone for those junk toys.

What reactions do we currently have that succeed only rarely? Altar sacrifice, rock grinding, elite teaching-tome? Think we should have some more.

Modders: noticed there's a [NOT_IMPROVED] tag, might be useful for the attach-bayonet-to-crossbow reaction.
Spoiler (click to show/hide)

Here's my current Ironhand state: don't DL, better stuff tomorrow with the marbles.
Spoiler (click to show/hide)

Or should a make a new FineMarble value 3 so the layer stone marble can remain at 2.
"The great works of Michelangelo were carved from a white, translucent variety of Carrara marble"
hey marble prices: http://www.findstone.com/pl/23.pdf http://www.findstone.com/pricelistblocks.htm
70-80 USD/ton for crud marble, 300 for best marble. 700 alabaster.
Bah, should make two fine marbles now. Making.
Spoiler (click to show/hide)
« Last Edit: June 20, 2011, 08:47:35 pm by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Flaede

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you can also have "flavour" failures. Like blood covering everything.
For nature altars this could even be the blood of the creature sacrificed!
It's too bad vermin can't be created properly, or that could be a good "failure" for altars - demon roaches!

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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

kerlc

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one question: is the halberd the same as in vanilla?
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Kicior

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Pike is two-handed until user is 60kg.
Dwarfs, goblins and elves weight 60 kg and humans a bit more, so who will need both hands to use a pike, kobolds?
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and slippedy sloppidy doo everything is made of fuck

AcESCAR

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May I ask where can i stockpile the Rocktip Bolts ?

I dont think the options appear in the Ammo pile
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plantpot

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wat does a dongeon keeper and dongeon lord do
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