The jaders are fast learners at everything. (my tuning: except martial skills and cooking and boring milk/potash skills.)
They have 180% learning rate and almost everyone else has 115%. (Vanilla's 100% is better suited for forts that survive 7-20 years, because there are only gobboes.)
I was thinking if drop jaders' 180 masonry and 180 carpentry down some, maybe to 140, and give some other caste 190 carpentry. But which caste?
Obsidians work with fire, metals, hammers (boost to military hammer skill I gave). Aspids got Flattery and Persuasion (
toadying). Mossers got medicine. Shroomers, slighty stupid, good at farming stuff. Gloomers got nothing but worries.
Yeah might be logical to have a "crafter" caste of carpentry, masonry, woodcrafting, bone- and stonecarving, engraving. But... probably way too much high-quality items would result, ultimate expensive items without anyone getting a mood. Yup, should nerf jade-smarties' 180% crafting somewhat. to 140. And are the smartypants supposed to learn social skills exceptionally quickly?
I shall give gloomers carpentry and masonry 150, 10 better than jaders. "Gloomers feel they can trust stone and wood and bones."
[SKILL_RATES:100:60:12:120] 100, not 115% xp, they don't work as hard as other castes.
[SKILL_LEARN_RATE:CARPENTRY:150] better than jaders' 140
[SKILL_LEARN_RATE:MASONRY:150]
[SKILL_LEARN_RATE:BONECARVE:150]
And my current for jaders:
[SKILL_RATES:180:60:12:120]
[SKILL_RATE:COOK:70:60:12:120] --dwarves aren't good cooks. They should be exporting metal items, not chef salads.
[SKILL_LEARN_RATE:CARPENTRY:140] better than average dorf's 115
[SKILL_LEARN_RATE:MASONRY:140]
[SKILL_LEARN_RATE:DETAILSTONE:140]
[SKILL_LEARN_RATE:WOODCRAFT:140]
[SKILL_LEARN_RATE:STONECRAFT:140]
[SKILL_LEARN_RATE:BONECARVE:130]
-- leatherwork, looming, spinning, tailoring, base rate of 180 is okay, they do the work smarter and better.
[SKILL_LEARN_RATE:SMELT:130] --boring labor, they get distracted
--jades should not have spent teen years as cheeser/potasher/othercrap, they're smarter than that
[SKILL_LEARN_RATE:ANIMALCARE:90]
[SKILL_LEARN_RATE:MILK:90]
[SKILL_LEARN_RATE:CHEESEMAKING:90]
[SKILL_LEARN_RATE:EXTRACT_STRAND:120] patience-oriented task
[SKILL_LEARN_RATE:LYE_MAKING:80]
[SKILL_LEARN_RATE:POTASH_MAKING:80]
[SKILL_LEARN_RATE:WOOD_BURNING:90] --boring labor, they get distracted
[SKILL_LEARN_RATE:FISH:140] --fishing requires smarts and patience
[SKILL_LEARN_RATE:PROCESSFISH:80] --boring labor, they get distracted
--not superior social talents
[SKILL_RATE:PERSUASION:120:60:12:120]
[SKILL_RATE:NEGOTIATION:140:60:12:120]
[SKILL_RATE:JUDGING_INTENT:190:60:12:120]
[SKILL_RATE:LYING:130:60:12:120]
[SKILL_RATE:INTIMIDATION:80:60:12:120]
[SKILL_RATE:CONVERSATION:130:60:12:120]
[SKILL_RATE:COMEDY:80:60:12:120] -low-brow humor works better at other castes
[SKILL_RATE:CONSOLE:120:60:12:120]
[SKILL_RATE:PACIFY:100:60:12:120]
[SKILL_RATE:LEADERSHIP:100:60:12:120] --Steelers are leaders, not jaders
--jades should not be kung-fu masters and elite platemail-wearers.
[SKILL_RATE:DODGING:90:60:12:120]
[SKILL_RATE:MELEE_COMBAT:110:60:12:120]
[SKILL_RATE:SNEAK:150:60:12:120] --for hunters
[SKILL_RATE:CRUTCH_WALK:220:60:12:120]
[SKILL_RATE:ARMOR:80:60:12:120]
[SKILL_RATE:SHIELD:110:60:12:120]
[SKILL_RATE:DAGGER:145:60:12:120] --the smarties' choice
[SKILL_RATE:CROSSBOW:125:60:12:120]
[SKILL_RATE:BOW:125:60:12:120]
[SKILL_RATE:AXE:90:60:12:120]
[SKILL_RATE:BITE:90:60:12:120]
[SKILL_RATE:BLOWGUN:90:60:12:120]
[SKILL_RATE:GRASP_STRIKE:80:60:12:120]
[SKILL_RATE:HAMMER:90:60:12:120]
[SKILL_RATE:MACE:90:60:12:120]
[SKILL_RATE:MILITARY_TACTICS:170:60:12:120] plans
[SKILL_RATE:MISC_WEAPON:90:60:12:120]
[SKILL_RATE:PIKE:90:60:12:120]
[SKILL_RATE:RANGED_COMBAT:90:60:12:120]
[SKILL_RATE:SIEGEOPERATE:120:60:12:120]
[SKILL_RATE:SITUATIONAL_AWARENESS:90:60:12:120]
[SKILL_RATE:SPEAR:90:60:12:120]
[SKILL_RATE:STANCE_STRIKE:80:60:12:120]
[SKILL_RATE:SWORD:90:60:12:120]
[SKILL_RATE:THROW:90:60:12:120]
[SKILL_RATE:WHIP:90:60:12:120]
[SKILL_RATE:WRESTLING:90:60:12:120]
And now I give social talents boost to steelers. Intimidation & charisma
and as a further result, gloomers become much worse at partying and consoling!
--awful social talents
[SKILL_RATE:LEADERSHIP:10:60:12:120]
[SKILL_RATE:PERSUASION:20:60:12:120]
[SKILL_RATE:PACIFY:10:60:12:120]
[SKILL_RATE:NEGOTIATION:10:60:12:120]
[SKILL_RATE:JUDGING_INTENT:160:60:12:120]
[SKILL_RATE:INTIMIDATION:100:60:12:120]
[SKILL_RATE:CONVERSATION:130:60:12:120] --Gloomers have bizarre but fascinating topics
[SKILL_RATE:COMEDY:10:60:12:120]
[SKILL_RATE:CONSOLE:10:60:12:120]
[SKILL_RATE:LYING:80:60:12:120]