Cata- prefix means "all" so Catamantis might mean "the mantis of all mantises". I made a shell-dropping ShellBear back in DF 40d. So like giant armadillo.
"Demonic turtleman" would fight well and have thick shell and poor dodging skill.
(ehh T.M.N.T.)Also one could make "demon ogre" "reptile ogre" big enemies but they might be stronger than semimegas... I like ogres!
Everyone: which beast would be slower than a dwarf or human, but larger than a sheep, and appear in herds, and be weak in combat?
And Tomi, you said to update Goldplated mine own self would take about five minutes in WinMerge—would that be just copying over the graphics and going through all the raws and merging for the creature tiles?
What I would do is take current Genesis, use WinMerge to copy all the tile-number things from Deon's Genesis Goldplated to current version. And in the init file tell DF to use
not [GRAPHICS_FONT:ironhand_text.png] [GRAPHICS_FULLFONT:ironhand_text.png] but the goldplated file.
Seems like merging all the "[*****TILE:**]" lines would take 15-30 mins, they're quite plentiful, all plants, trees, minerals. Probably workshops tile-piles would look wonky but I wouldn't mind.
I use Crimson Editor 3.70 (2004), has handy "remember which files i had open" and "find string in all those subfolders". (Successor Emerald Editor BEGS ADMIN RIGHTS in Win7.)
CNET is trustworthy download location:
http://download.cnet.com/Crimson-Editor/3000-2352_4-10031858.htmlPrivate tuning: made all dorf castes have the same agility.