I should even try making all plants give 2 units instead of 5.
Deon, I'd recommend that bread and candy can't be used as cooking ingredients. Long cat guts bacon on a masterwork bread?
Yeah it is silly how meals can be totally more valuable than chainmails. That'd make IRL crude steel chainmails cost 1000€ (10-stack of finest fugu/ancientwine meals, 3000€)
I have reduced dwarves' cooking skill leveling.
Winter 4.
78-85 fps, 3x3 embark, 71 citizens, 12+38 animals, 3 cavern layer (2 seen and flier-open). 1.6M wealth. litter from many sieges and ambushes. 2000 stones 350 bars 153 box/bag, 250 corpses, 240 bodyparts, 280 weapons, 740 bodywear.
..
early winter, prepare more coffins.
go go caves1 and harvest, while soldiers guard against olms.
Obi the FB had to die, and mastiffs & lion held it in place.
install cage traps in caves1, to possibly catch some critters and for minor defense.
make walled drinking area in cave, with two wells.
mood: tower-cap crossbow, 126k, includes an artwork in platinum.
latewinter 14th, demon siege. Two mace squads, riding cave crocs...
They get sliced, then some survivors are pondering at the part where that cagetraps are.
Zefon the mastiff chewed kobold up (in 3.4 pages, six arteries).
two demons left, chop chop, victory. We have 500 footwear.
gobbo ambush in traps, no prob.
Spring 5. (82-89 fps)
might get migrants if they have heard we are only 71.
redo depot, in red steel this time.
issue pile or orders and hope soaps get made in a few months.
make steel tables, have plenty of steel.
creamate our dead foes.
Migrants to 89. Maybe make a bow-squad.
Our best, Dodok the soldier, has 84 skill merit badges total. 2nd and 3rd are soldier-hunters at 79 and 74.
mood: magnetite bracelet, 75k. with the image of an intimidating elf. Other image of a gobliness who is in our cages.
Put sublime steel thrones in busy passages.
Burrowstime, but mayor gets stuck-puzzled hauling wools. Cancel time.
Duskies come. Sylvans.
Our legendary engraver is the happiest dork in town. Least happy is an axer-peasant.
Put woodcutting duty to only the happiest seven.
Our most valuable things are master steel statues and bolts(18k). and Barley Groats Slabcakes.
Buy 35k of stuff from sylvans. 28k from duskies.
Logem the hero now officially loves her sword.
flayers in trapridor, no worries.
gobbos dying in trapridor.
Summer 5.
Datan the trainee is in traction.
Bah, bow-squad's captain was a total cripple. Why didn't anyone tell me?
..
tame six large rats, make a few more rooms.
a sneaker let out a goblin hammerlord! Gotta give them credit.
Muz brewdoc they mayor gets 4 mastiffs. harvest trees & plants from caves1.
wild gazelles have been kicking lowbies, odd.
57-65? fps, 3x3 embark, 97 citizens, 15+73 animals, 3 cavern layers (2 seen and flier-open). 2.34M wealth. Litter from many sieges and ambushes. 2500 stones 330 bars 167 box/bag, 174 corpses, 222 bodyparts, 369 weapons, 920 bodywear.
a centaur siege. Bah-huh. demon ambush in trapridor.
horsebasters come and fill our fine cages with their selves and droppings. 2nd demon ambush.
traps are exhausted, centaurs are limping through.
Solid victory, one demon remains. We lost someone, and at least one mastiff.
Autumn 5. Three in rest. (62 fps haul, haul)
tame an arachna. Maybe should chain it somewhere. Chop some livestock.
tame three dralthas, our cave traps are working for us.
Bim the fisher is cremating bee remains... *sigh* he just doesn't get it.
Cook's mood: eland bone cage! 44400 value,
remove the traction bench that Datan and his ankle are using (for too long).
1444 meals is a little too much. No pots for brewing shard swill.
one pig is hungry in the dining room.
migrants to 107. Got a legendary sword-user.
home caravan. Orcs into gobbo ambush.
flayer ambush. Looks like goblins ignore the void master's hellfire.
bowdemon ambush. flayer bush.
bushfire! Hope the prisoners outside burn. Or flee and burn.
flayer ambush.
get a barony. Dasto the Trader can be it.
(export save, perhaps for bushfire testing.)
see three flayer squads moving.
three kinds of foes in trapridor. Right, fires released them from cages! Caravan is tryig to leave now... boy they have stupid timing.
have 393 corpses, 385 bodyparts.
Winter 5. make stockpile #77, only useful kinds of finished goods.
foraging for brewskies.
Six mastiffs to the lowbie who has two kids in tow.
place lots of caged enemies outdoors.
make a batch of bins.
latewinter 7th, burgertime. Bah, reservoirs are gone, only cave-lake cleaning water now.
have 165 rock pots.
a FB comes, a huge feathered llama! Vampiric. Sliced ancient llama cakes it is.
mephits bother us in caves1.
Kikrost the soldier's mood: demon bone amulet, 60k!
Demon siege comes, two squads with croc mounts.
a were siege. MANY war mammoths.
Demons block most of the weapon trap hits.
Better draft some unskilled ones too, it's going to be a long battle, with traps exhausted.
some ambush in were-filled corridor.
Huh, war mammoths get much fractured legs from our traps. They're clumsy.
flayer ambush again in were'pile. sent best two squads into the trapridor.
28 foes plus many beasts remain. (37 fps)
Victory, but one were riding a giant lion lurks outdoors.
we 104, lost 3. Five in hospital.
Spring 6! 516 corpses, 503 bodyparts.
Only one in hospital!
Sylvan diplomat berates us.
Baron wanst rose gold items and is abusing a mason. we have no gold.
a FB in caves2, made of green glass.
migrants to 114.
make 3rd reservoirs from pond (1st and 2nd been dry for many seasons)
a planter killed our strong and agile metalsmith, damn. Baron's decree!
..
55-59 fps, 3x3 embark, 113 citizens (30 idle), 21+37 animals, 3 cavern layers (2 seen, one walkable, 2nd flier-open). 3.25 wealth. Litter from many sieges and ambushes. 2940 stones 230 bars 228 box/bag, 522 corpses, 607 bodyparts, 500 weapons, 1160 bodywear.
a FB nematode comes, poison gas, caves1! Send useless people to greet it. No casualties. Ide the mechanic got a torn cheek and has the nerve to go have a lie-down.
duskies. much difficuly re-walling the trapridor, odd.
a gobbo sword and spear siege. six quads if count beak dogs too. (38-42 fps)
they all focus on a kitten that's gotten outdoors.
siege is over. demon ambush in corridor of carnage. latespring 23rd.
Summer 6.
weeks pass...
Baron tries to punch people, but they have learned to dodge.
cleaning the trapridor. migrants to 118. (54 fps)
make five dining rooms.
midsummer 27th, try to stop hauling and prepare for the bad moth. bad month.
hope for another bushfire, because our faith won't let us start pyres of goblin cages.
keeper caravan.
a centaur siege. (save)
hoardmaster's leather mood:
a keeper knight stands bravely taking dozens of centaur arrows!
a goblin siege.
a demon siege. by the white beards of Rumon-Zuglor!
a serpentfolk siege!
one demon gets through trapridor. Time to stop training and start cutting.
lost ahmmerdorf.
57 invaders plus 8 beak dogs still alive. Gotta love our steel gear.
a snow blob FB comes.
we are down to 108 citizens, have lost ten! about two from each squad.
demons are in three areas of our indoors now.
must improve our battle area shape.
we are 102.
latesummer 23rd, still a naga squad outdoors.
(8 soldiers have more shield skills than 2; 13 have armoruser over 2. 21 have fighting over 2.)
the unhappiest get relieved from cleaning and hauling. Also the medical staff.
have 27 ecstatic, 31 happy, 31 content, 4 fine, 5 unhappy, 4 near insane.
five in hospital at the moment.
Autumn 6.