Literally every square they walked over eroded to the base tile (which in this case was sand). Within the season they'd all starved to death. I thought the elk birds might have been doing it, but I watched them and even the rabbits were turning the squares they moved over to sand.
(searches for rabbits) Probably rabbits' [GRASSTRAMPLE:10] removing grass, from the days when there were no pastures, only pits for no-food-needed animals. I'll remove most [GRASSTRAMPLE] now. The main purpose of that tag is to make huge dragons and wurms affect the ground. It's also nice to put to animals that make mud wallows.
(gives his elands and damagazelles grazer also)
Reptiles... oh wow, monitor lizard has NoPain, making them rather tough. I'll give NoPain to the savage-areas dragon raptors. So In any savage area, you should cage and tame d-raptors!
(makes his giant otters trainable, and reduces their skills)
(my raws also include a nerf for spiked balls (wooden 3-hit balls were too good), and new wooden trap component "bludgeon". Exhaust your foes with blunt force!)
Hey guys, here's my current raws! http://dl.dropbox.com/u/8967397/Genesis_3.24b_Ironhand_plus_Tomis.zipSpeaking of which, here's a stupid and basic DF question - is there a difference on the embark screen (when looking at the races you'll be interacting with), between the long red line next to the name, and the words WAR? And why, when I canceled an embark (wrong spot) and went back, did Werewolves switch from "WAR" to the long red line? It seems odd that it would change.
I don't know, Toady doesn't provide much documentation.
If the wiki doesn't know it, then the info might be buried in the Sea of Forum Text. But normally non-hostile civs can be at war with you I believe.
Wars can end; abandon plus embark forward's the world's time by one year. But you didn't abandon, so perhaps your 2nd try was with another dorf civ who aren't at war.
Yup, copper and cobalt are quicker to make than "Iron" (which is actually a low-grade steel). Genesis's two-step iron making process is fair in my book.
I'm still not sure how to go about fixing the problem with iron - at least according to the chart, it's not supposed to be doing what I reported. Will just go with hardened iron gear for now, then melt it and forget it into steel over time.
This...is going to be a stupid question, and I am ashamed - but what do I upload when uploading a saved game for review? Do I literally upload the entire "region1" sub-folder inside of the "save" folder? I've never paid much attention (shame on me).
1. smelt ore. 2. hammer all into iron. 3. make some of it into pig iron. 4. hammer two iron and one pig iron into 2.5 units of steel.
Or 3. with flux stones, crucible makes iron into steel.
Zip or Rar-archive the region folder for uploading. It's about 19 MB for medium world.
Whoa, that was one hour of helpdesking and creature tuning there. Time for breakfast.