Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 399 400 [401] 402 403 ... 642

Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1250297 times)

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos

is there any way to make an animal eat rock so i can make some sort of pasture inside my fort with out having to find an area of grass for them
can remove the grazer tag, then they don't eat anything ever, just like old DF, and like dogs and other carnivores.
I suggest you drain a pond into a cave you dig into soil layer: get a reservoir of drinking water (channel some 3x2 pools there), wet soil, and grass & cave trees grow there safely (if the wild caverns have been opened for plant spores.)

Jeoshua: thanks, I'll try that farming tag.
« Last Edit: April 03, 2011, 11:03:45 am by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

BigD145

  • Bay Watcher
    • View Profile

Seconded on the no .chm.  PDF or RTF are the choice picks here.

Or epub.
Logged

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos

Or epub.
I've never seen a epub file. Have you seen .djvu .lit .pdb .prc book files? I have a folder of "bad formats ebooks".
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Morwaul

  • Bay Watcher
  • ..............boo
    • View Profile

Or epub.
I've never seen a epub file. Have you seen .djvu .lit .pdb .prc book files? I have a folder of "bad formats ebooks".

http://calibre-ebook.com/download

Try this.  The free version is great but only does 10 books at a time I think. You can use it to convert ebooks to whatever format you need.  I use .epub mostly but .lit is good.  It's a little complicated but your a DF player so...cake.

For documentation please use .pdf or .html.

Deon, Thanks for the update.  You are awesome.
« Last Edit: April 03, 2011, 11:26:38 am by Morwaul »
Logged

MiamiBryce

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.21 ϟ] - some fixes
« Reply #6004 on: April 03, 2011, 12:13:21 pm »

Please no .chm (compiled html windowshelpfile) files, use PDF or RTF or plaintext. And I put some tips into the wiki this week.

should we add more cookable tags to boozes?

Other proposal: "recycle silk" reaction, in goes 5 silk items, out comes one cheap "spider silk cloth". It's like "burn clothes into ash" but better! Also same reaction for fiber clothes.

I second PDF, though really it makes much more sense to spruce up and flesh out the wiki.  Having both is just double-work.

I think cooking booze is too much like cheating, kind of like the high value of jams.

I'd like something to do with cloth items other than just throwing them in the atom smasher.
Logged

Jeoshua

  • Bay Watcher
  • God help me, I think I may be addicted to modding.
    • View Profile

Why are there so many book formats? Couldn't PDF do all those things if players would only read it? It's free, it's easy, and you can get a "pdf printer" driver that writes it for you.
Logged
I like fortresses because they are still underground.

Torgan

  • Bay Watcher
    • View Profile

The manual is good, it's nice to see what all the dwarf castes do after so many changes here and there for them.  Demons/goblins and centaurs are missing from the race list.  I guess it might be worth saying keepers and nords are humans as well, not really a big deal though.

It was time to start a new fort anyway, down to one dwarf, immigration of five, then a balor appeared followed by a werewolf siege mounted on giant moose and dragon raptors so that was the end of that one.  Are werewolves meant to have mounts, I imagine them running on all fours.
Logged

BigD145

  • Bay Watcher
    • View Profile

PDF's, like most all Adobe formats, are bloated, slow, and generally awful. I was thinking of ePub largely for those people that might want to use mobile devices. It will also keep the file size of Genesis itself smaller. You can always convert to the larger file size of a pdf.

I have yet to find any limitation with Calibre. I've converted and downloaded metadata for up to 50 books at a time.
Logged

BigD145

  • Bay Watcher
    • View Profile

I just thought I'd post this interesting map for people. It's made with Genesis [3.22] (DF 31.25).

Minerals were at 250.
1050 years of history.
10000 embark for tons of leeway. You can just not use whatever you want.
20 or 30 volcano, I forget which.

It's really for those people that might not want to wait to make a new world, but can get a 25mb file in less time.
Just the zipped region file-> http://www.mediafire.com/?ge97pm4m3so5m7p
Spoiler (click to show/hide)
Logged

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos

Just had a spectacular crash. And 1100¤ rhino hide boots crafted. And first-winter gobbo siege, quite unexpected at 40k wealth 16 dorfs. Traders defeated them, good depot placement!

Two 6-strong squads were slaughtering bog frogs. A mystery forest fire starts in the splatter area. (zero tame animals, that means no fire mephits, and dorfs have no firebreath.)
Everybody indoors, 5 of 16 die in the fire, no worries right? Then migrants come while the countryside burns! Crash!

Deon: my errorlog says
Duplicate Object: reaction DECORATE_GEM_BANDS
Duplicate Object: reaction DECORATE_SMALLGEM_BANDS
which is today-new stuff.

PDF's, like most all Adobe formats, are bloated, slow, and generally awful.
PDF may be awful, but it's the closest thing we have to a standard that has vector graphics and images inside. Even my mom gets PDFs as email attachments. If your mobile device (like my 40-MB-for-java-games 2005 gsm) doesn't do 25-70 MB PDFs... you should stick to txt/rtf/html files.


Oh dear, a kobold ambush! Thanks Deon! (and I put the outdoor farming into kobbos)
« Last Edit: April 03, 2011, 02:40:31 pm by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile

I don't like PDFs because they are slow to open and Adobe reader eats 25% of my CPU for some reason :).

Is there any format which allows categories (like those in .chm files) so I could organize a manual? And which also allows pictures AND is not slow? :)

Yeah, I forgot to remove obsidian female firebreath, sorry. I was hurrying because it was my mom's birthday and I was late to the party while I was updating it, so the issues are here :P. I will release a version with bread cooking tomorrow morning (GMT+3) with appropriate fixes.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

ATR

  • Bay Watcher
    • View Profile

Never seen this before but my embark came with a sexless Water Buffalo (ie. I did not choose it for points). When I bring up its status, it says "it", no gender pronouns. And there is no symbol on its name, ie. no sack (male) or Christmas tree thing (female). I am using the latest 3.22 Ironhand.
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile

Hey Tomi, by the way I've made most flours/extracts cheaper, not more expensive. So 10-15 is okay for a jam.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile

Quote
Deon: my errorlog says
Duplicate Object: reaction DECORATE_GEM_BANDS
Duplicate Object: reaction DECORATE_SMALLGEM_BANDS
which is today-new stuff.
Yeah, those should be RINGS instead of BANDS. I am reuploading 3.22a right now which fixes this problem. I am afraid to update my mod more today because I am under alcohol so I am not sure if I am able to do it without major errors, so just this small fix for now :).


3.22 - Duplicated raws fixed.
« Last Edit: April 03, 2011, 03:06:28 pm by Deon »
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos

I don't like PDFs because they are slow to open and Adobe reader eats 25% of my CPU for some reason :).
Is there any format which allows categories (like those in .chm files) so I could organize a manual? And which also allows pictures AND is not slow? :)
PDF, or single html (table of contents at the top) with the images in a sub-folder. Type and link in OpenOffice's Writer and export as both pdf and html!
RTF also allows images but I wouldn't recommend for that.
(When Firefox, Chrome and MSIE support EPUB(zipped and metadataed xhtml), then it might be viable.)

Don't use adobe reader then, try Sumatra PDF Portable (which I changed to this year). It's fast!
http://blog.kowalczyk.info/software/sumatrapdf/free-pdf-reader.html

Hey Tomi, by the way I've made most flours/extracts cheaper, not more expensive. So 10-15 is okay for a jam.
I say flour should be pricier than jam, due to miller skill being more specific than plantprocessing, special quern object required, and bag required. Perhaps flours at 12 and jams at 8. Boozes 2-5. Extracts 12-30 because of the damn vials requirement.
« Last Edit: April 03, 2011, 03:17:14 pm by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884
Pages: 1 ... 399 400 [401] 402 403 ... 642