Have you all thought of adding that tag to (say) Steel Dwarves? I like the idea of a berserker caste. . .the idea of having these rare, super strong, super scary enraged guys in my fortress sounds like fun.
Anyway, I might add that tag to them myself if you don't, once the next version of Genesis comes out.
Sure, try it out, takes maybe 1-2 hours of new fort, and see if they become a liability to the fort or do they obey/ignore normal combat commands.
You also might want to try rage:2 on bulldogs, see if they attack friendlies due to rage.
Has anyone been able to find Geothite ore anywhere ingame?
I had a few minutes spelunking in the raws and I can't find any mention of geothite. Could it have slipped the net during updates and been lost?
I have
goethite the swamp iron set as appearing in:
[ENVIRONMENT:SEDIMENTARY:VEIN:5] (5% very rare)
[ENVIRONMENT_SPEC:MIRE_BLACK:VEIN:50]
[ENVIRONMENT_SPEC:MIRE_RAISED:VEIN:10]
[ENVIRONMENT_SPEC:MIRE_BLANKET:VEIN:40]
[ENVIRONMENT_SPEC:PEAT_SWAMP:VEIN:30]
[ENVIRONMENT_SPEC:PEAT:VEIN:80] (80%, common-ish)
And no, I haven't encountered any, thanks to the "one deep metal and one shallow metal per biome" new system.
(adjusts ore frequencies)
Hmm, maybe still we do not have alluvial layers. wiki says .19 introduced them, but .25 vanilla's raws don't define alluvial...
Edit2: rolled world with seed numbers typed in. Crash! Hmm... I must report it, upload raws and worldgen settings.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=4395Edit3: fun vanilla creature list:
http://df.magmawiki.com/index.php/DF2010:Pasture