Thanks! I don't fancy having One creature in the game that is 10x more durable and murderous than a dragon. Unless it's an elite enemy hero.
How about having really badass dragons, so megabeasts are actually dangerous. Giant Lost Adventurer semimegabeast?
region9, scarcity=800. only 10 civs not 40. (.31.21 exe)
2x2 temp grassland untamed, south half sand_desert terrifying aquifery.
Riverwheels, Igerkol. Found limonite on north half.
Summer 1. rather few trees here.
another gargoyle. Migrants to 14.
chase-hunt antlions and two dragon raptors. And gargoyles and donkey and camels.
home caravan.
Winter 1. Use camels as punching bags until we get hungry.
Migrants to 37.
mood: limestone mini depot, 5k.
migrants to 45.
gargoyles bother.
mood: limonite crown, 27k.
Migrants to 55. have 16 axes now.
metals and logs from mountainhomes.
Winter 2.
found caves on -7 to -11. limonite and native silver.
More caves -12 to -16.
a stray war dog is trying to wrestle a dorfbaby.
an arachna killed two or three!
mood: bone helm 1,4k
..
Spring 3. Mine ores.
Lots of migrants, to 79!
What, a rancor! War dogs are shredding it.
make path to deeper caves. crush ghouls! Good practice.
Ingish died of leapers. Lost a siege-op too.
Make 2nd training barracks in deeper caves.
many deaths. rancor, leapers, hungry heads. we 74.
six in hospital. danger lurks.
migrants to 82.
..
made a patrol route in deeper caves. For the skilled soldiers. 3 caveogres, 1 manera right away.
Hey, sphalerite!
mood: chitin mask, 4,4k.
make a few crude bedrooms.
allow only soldiers to gather plants and wood. and woodcut. (have given nicknames to soldiers and skill-2 militia-trainees.)
Hey, cassiterite!
a flayer siege comes, pretty small. A Centaur Siege Too! We have no trapridor.
massive losses! we 76. Morons do not know tactics at all. we 68.
10 centaurs remain and 65 us losers. 60.
for some reason only one centaur remains. Charge. Victory.
tantrum deaths.
Autumn 3.
Odd bushfire on -9. Not from dorfs (whose fire glands have been removed)
One kid berserks.
death and death, 52 left. Nine on justice list. 10 in hospital.
Ingi the new sheriff starts chopping off heads to prevent future murders.
we 44. 41. Then 2nd thirst death. One infection fatality.
migrants. one axetrainee berserks.
6 of 47 are kids.
relocate hospital of death. A mason berserks. 2 in hospital.
home caravan, hidden-blasting outpost mind, and demonic ambush.
Good call to stay indoors, big bushfire now. Do ghostly wrestlers burn?
mood: gypsum bracelet
Snatcher took a kid. Good.
Winter 3. Focus on trapridor.
insanity deaths, we 40.
..
What the Ghaz-Kol! A fire in our refuse/ore indoor stockpile!
a few masterworks, and our logpile burn! Hospital burns, two dead! One berserks and is splatted.
fire over. a demonic ambush. Gonna lose shearer-woodcutter to bowgoblins.
A WERE SIEGE. One elite goblin ignored all trapridor.
A FLAYER SIEGE riding largerats! Weres come to die in our traps.
two archmaster flayers ignore traps and are chopped by us.
Sieges are defeated, we are 35.
Spring 4.
Mood: nether-cap bracelet... probably cheap, have no appraiser. (240 corpses on map.)
wall off the deeper caves.. we think.
FB sauropod comes, poison bite. Two soldier defeat it easily.
two tame stray giant rats (invader-brought) harass us and have to be put down.
brave migrants to 55! Hurrah!
Hungryheads bother.
add leather robes and cloaks to uniform. And have civilians wear uniforms (by being in novice squads)
traders. (90 fps)
goblin master thief brainstabbed a dorf!
damn, an ambush! Lost lost of soldiers to 8-vs-1 crap. We 50.
five in hospital. 3rd best soldier is also one of our doctors.
newbies train with giant leopard and turkey hunt.
our artifact chitin mask is still smouldering? warm clay loam wall... Noo a fire!
Lost doctor-soldier!
ridiculous crap, indoor fires not of creatures. We must be cursed by Armok! we 42. LOST EIGHT TO CHITIN GRASSFIRE.
Build a firewall. Carpenter dead.
iron buckets and steel mails.
A marsh titan comes. quadruped composed of cat's eye (gem). Lasted 10,3 pages.
few migrants to 50.
Mood: blue jade coffin. Appropriate for our heroes.
three snatchers, all got caged.
A flayer ambush. in our traps, no worries except running out of cages.
Autumn 4.
Noo a hungryhead took someone's testicle! Morul the puppy's.
gelatinous cube lasts over 43 pages! vs 2 squads! Lost 9-10! IE. CUBE IS STRONGER THAN ANY DRAGON.
caged a giant sandworm.
giant ants bother.
Crush a Rancor (2,6 pages). One dorf got leg injury.
brave migrants to 50.
112 fps, 2x2 embark, 50 citizens, 1+33 animals, 2 cavern layers (open). ???k wealth. 2100 stones, 42 logs. Litter from sieges and ambushes. INDOOR grassfire wiped out some wealth.
a demonic SIEGE. Only 16 strong, nothing compared to the centaurs. 4 of 16 ignored traps and were chopped.
a flayer siege on rats now. THREE squads.
Ogre squad dies in trapridor. 3 hostiles alive. Victory! (87 fps)
our giraffe starved.
bypass trapridor to dump hundreds of enemy crap. Hooray for weapon traps!!
Winter 4.
(giant sandworm lasts 5 pages, like a goblin highbie.) A fire starts there!
Deon: could you also boost the Rancor to toughmaterials and better skills levels, they seemed.. inconsequential.