Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 370 371 [372] 373 374 ... 642

Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1241884 times)

BigD145

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5565 on: March 08, 2011, 06:44:16 pm »

i mean in terms of vanilla DF cause the whole vein thing surprised me and now theres talk of fucking feeding animals and a shitton of other stuff.

You could look at the changelog.
Logged

Sarudak

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5566 on: March 08, 2011, 09:12:51 pm »

ETA on Genesis .21? I understand if you're too busy right now I'd just like to know... :)
Logged

Qinetix

  • Bay Watcher
  • Personal Text
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5567 on: March 09, 2011, 12:41:45 am »

I think its going to be finished this week
Logged
Desu

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5568 on: March 09, 2011, 02:15:22 am »

It can be out any day. I just decided to be responsible at least once and finish my diploma part which I had to make a week a month (no need to lie here :P) ago. Suddenly I've got a lot of stuff to do besides modding :). Otherwise I will make it as soon as I can.

P.S. Also I was trying to make a graphical part of the new Prospector release ASAP, so it took this weekend.
« Last Edit: March 09, 2011, 02:17:24 am by Deon »
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Torgan

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5569 on: March 09, 2011, 04:34:30 am »

Jesus is there a summary of all the new changes from 3.18e? i mean in terms of vanilla DF cause the whole vein thing surprised me and now theres talk of fucking feeding animals and a shitton of other stuff. I swear you look away for 1 week and DF has evolved into a completely new game.
The announcments folder should show all the changes for each version in each new release thread here here.
Logged

Lamphare

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5570 on: March 09, 2011, 08:29:58 am »

Jesus is there a summary of all the new changes from 3.18e? i mean in terms of vanilla DF cause the whole vein thing surprised me and now theres talk of fucking feeding animals and a shitton of other stuff. I swear you look away for 1 week and DF has evolved into a completely new game.
The announcments folder should show all the changes for each version in each new release thread here here.
file changes.txt is much, much more detailed.
those threads in another hand, are good guidelines.
Logged

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5571 on: March 09, 2011, 11:57:06 am »

Dear Deon.
gelatinous cube lasts over 43 pages! vs 2 squads! Lost 9-10! IE. CUBE IS STRONGER THAN ANY DRAGON.

Please nerf cube so it is not the equivalent of 2 goblin squads.
« Last Edit: March 09, 2011, 01:02:54 pm by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5572 on: March 09, 2011, 12:03:38 pm »

It's also blind, you shouldn't fight it in most cases.

But okay, if YOU ask :)
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5573 on: March 09, 2011, 12:59:39 pm »

It's also blind, you shouldn't fight it in most cases.

But okay, if YOU ask :)
Thanks! I don't fancy having One creature in the game that is 10x more durable and murderous than a dragon. Unless it's an elite enemy hero.
How about having really badass dragons, so megabeasts are actually dangerous. Giant Lost Adventurer semimegabeast?

Edit: The book of Riverwheel (regular 2x2 embark, using plants of the caves)
Spoiler (click to show/hide)

Deon: could you also boost the Rancor to toughmaterials and better skills levels, they seemed.. inconsequential.
« Last Edit: March 09, 2011, 01:03:02 pm by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Kogut

  • Bay Watcher
  • Next account: Bulwersator
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5574 on: March 09, 2011, 01:13:44 pm »

Nice fort  ;)
Logged
The worst bug - 34.11 poll
Tired of going decades without goblin sieges? Try The Fortress Defense Mod
Kogut, the Bugfixes apostle of Bay12forum. Every posts he makes he preaches about the evil of Bugs.

Isa

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5575 on: March 09, 2011, 03:09:40 pm »

Could you add more mega beasts, that are actually "mega", having real tough megabeasts (or having creatures that are much more stronger than megabeasts) would be cool. Oh, the demonic castes, really do need their own individual sprites (all of them look like goblins, even vampires).
Logged

Jeoshua

  • Bay Watcher
  • God help me, I think I may be addicted to modding.
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5576 on: March 09, 2011, 03:36:04 pm »

I think that last suggestion is a no-go.  There has long been a problem with displaying specific sprites based on gender.  Since caste is a kind of gender... well... you see the problem?

Oh and if it IS possible, I demand female dwarves without beards;)
Logged
I like fortresses because they are still underground.

BigD145

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5577 on: March 09, 2011, 04:04:20 pm »

Oh and if it IS possible, I demand female dwarves without beards;)

Blasphemy! Drown/burn the witch in magma!!
Logged

Aramco

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5578 on: March 09, 2011, 04:15:50 pm »

Oh and if it IS possible, I demand female dwarves without beards;)

Blasphemy! Drown/burn the witch elf in magma!!
Logged
Or maybe there's a god who's just completely insane and sends you to Detroit, Michigan in a new body if you ever utter the name "Pat Sajak".

Isa

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5579 on: March 09, 2011, 04:24:35 pm »

I think that last suggestion is a no-go.  There has long been a problem with displaying specific sprites based on gender.  Since caste is a kind of gender... well... you see the problem?

And? They are just sprites, I don't care if they look manly or feminine, really does an bile demon even have a gender?!
Logged
Pages: 1 ... 370 371 [372] 373 374 ... 642