..I got bored and add like 15 to 20 weapon in the weapon artifact.txt It only for the alter of war right? Can a mood make them?
I guess a mood might make them, since dwarves sometimes make elf shoes in moods.
But them being in that file doesn't restrict them to altar-only. Having the weapon used in [REACTION:SACRIFICE_WAR1] links them to altar.
If the weapon isn't mentioned in any entities in the format [WEAPON:ITEM_WEAPON_AXE_BATTLE] then it doesn't appear in the world, unless a reaction makes it.
So, add your new weapons to the dwarf entity's "allowed items list" and generate a world.
Deon: Since can make wooden trap components... let's allow silver spiked ball and silver menacing spike. (looks at raws) hmm I guess we can't. Unless make new traps-only weapon?
Since I have double-strength GOODWOOD (oak, mahogany, etc. dense) I might have a reaction to convert common wood into GOODWOOD, hmm steam and resin and glazing...
Anyone fancy voting so Deon puts the higher-quality wood into Genesis?happenings in Diamondsound... only galena!
Diamondsound, Dorenvod. region6 3x2, marsh & swamp, shallow&deep, flux.
More armorer, mechanic, weaponsmith skills at start. In case someone dies.
A river drops to a lover level here.
Summer 1. 4 migrants. out of food. forage, and two male ducks become pies.
Find caverns full of galena!
migrants to 16. (230 fps)
home caravan, buy 2 steel weapons and 2 lesser.
Winter 1. Leapers killed farmer-cook..
"Something has emptied a cage!" A thief let out a leaper?
cage traps to the river-crossing bridges.
Spring 2. Home caravan trading.
Migrants to 33!
Mood: sandstone mechanism... hmm a well.
Build some floors, re-allow barracks, let two new soldiers join squad 1. CRASH!
Spring 2.
Mood: granite mug 3600.
smith-surgeon died of cave croc!!
Summer 2.
a mountain titan iguanodont comes. Lasts 9 pages.
a few migrants to 41.
mood: scorpion chitin backpack 6000.
Therapist, build floor. CRASH!
..
Summer 2. a minotaur comes. lasted 10.5 pages.
migrants to 44.
mood: cave spider silk cape, 15k.
Found more caverns on -22 to -26
trading.
Autumn 2.
a vomit FB with deadly spittle.
mood: cave spider silk cloak, 29k.
Mood: marble bracelet incl. glazed with marble, 35k.
migrants, and most trees have grown outdoors.
..
hunt dralthas, lost a spear-trainee due to shake-tear-spilled guts.
a flayer squad! lost two and a baby.
trading, sell HQ spiked wooden balls. and silver pots.
Summer 3.
make pasture-cave on -2.
leapers. lost first soldier to respond.
crap armor! Blood spider killed soldier-SMITH elite. 6.5 pages.
stuff, mining, forbid commonest 277-units-left potato vodka, stuff, CRASH!
Summer 3. 68 citizens.
Mood: marble ring 5k.
put 15 cage traps around outdoors entrance. (125 fps)
Save. Migrants to 74.
expand pasture-cave. stop brewing. CRASH!