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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1229239 times)

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5280 on: February 21, 2011, 02:40:25 pm »

If anyone asks for it, you can upload it :). Otherwise it may be an option when I make a setup file again.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

arghy

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5281 on: February 21, 2011, 02:58:02 pm »

Well, the blast furnace is there, and it can mass-smelt. Is it not enough yet? :).

Yeah i want a blast furnace for production.
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Eroing

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5282 on: February 21, 2011, 03:25:24 pm »

I, on the other hand, don't like this idea.. simplicity = not good :P
How would you make rainbow outfits? :D
Firstly you have to make a plant which grinds into rainbow dye...  ;D

Oh god, that would be so awsome! rainbow dye + ropes = tie dyed clothing! tie dyed clothing + hemp = hippie dwarves! :D

Oh come on! Give us hippie dwarves who want ganja instead of alcohol! ^_^
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5283 on: February 21, 2011, 03:30:24 pm »

I will think about a "mass forge" idea.

The rainbow dye will appear in the next update.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Eroing

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5284 on: February 21, 2011, 03:31:20 pm »

I will think about a "mass forge" idea.
Mass forge as in making 50 swords with one "click"? Isn't that to oversimplify a game that's supposed to be complexity in game-form? ^_^

The rainbow dye will appear in the next update.

And the new dwarf caste? ;)
« Last Edit: February 21, 2011, 03:35:41 pm by Eroing »
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TwilightWalker

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5285 on: February 21, 2011, 04:50:05 pm »

Can you show a screenshot? How did you achieve it? :D Because it's how it is for me:

Not quite sure how, using the Phoebus version, the only think I can think of is when I copied over the init files from a previous version of Genesis to cut down on all the editing to them I'd have to do.


Fakedit: Just unzipped genesis again, with no init fiddling, and it seems that indeed was the cause of the problem. Somehow.

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Cheese

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5286 on: February 21, 2011, 05:29:15 pm »

When I embark after setting up my group's stats and equipment I get a blank screen and DF freezes up. This is using the latest DF and genesis mod with phoebus graphics pack.
This is an occasional issue in the latest DF. Current theory is that the worlgen created impossible terrain there due to a hiccup.
This new version is annoying me. I stuck with .12 for a while, decided it sounded like a good time to update and now I'm lucky anything survives world gen.
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arghy

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5287 on: February 21, 2011, 05:39:56 pm »

I will think about a "mass forge" idea.
Mass forge as in making 50 swords with one "click"? Isn't that to oversimplify a game that's supposed to be complexity in game-form? ^_^

The rainbow dye will appear in the next update.

And the new dwarf caste? ;)

The key is optional complexity in game form. I'm looking for 5-10 swords/armor in 1 job time rather then 5-10 sword jobs between the dwarf getting distracted and wandering around. Its absurdly hard to properly gear up my armys before the sieges begin rolling in so mass production would help my armys survive the attrition process that i put them through.
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Flaede

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5288 on: February 21, 2011, 06:50:03 pm »

Chrome underlines alot of things its even underlining alot for me
It's underlining "alot" because alot is not a word. It's "a lot."

That reminds me, I've been meaning to ask if we can get Alot in Genesis.

Alot of Fire
Alot of Mist
Alot of Straw
Alot of Magma?

And of course, Alot more dangerous.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

guale

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5289 on: February 21, 2011, 08:04:05 pm »

Chrome underlines alot of things its even underlining alot for me
It's underlining "alot" because alot is not a word. It's "a lot."

That reminds me, I've been meaning to ask if we can get Alot in Genesis.

Alot of Fire
Alot of Mist
Alot of Straw
Alot of Magma?

And of course, Alot more dangerous.
I was gonna post that but I couldn't find the link in time before I went to work. I would love to have Alots in Dwarf Fortress. I want a plush Alot actually. I like this Alot.
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Treason

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5290 on: February 21, 2011, 10:13:18 pm »

Holy Smokes!

It's the first time I've run into the Dark Dwarfs inhabiting my underground!

Time to make traps and steal some equipment.
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Cynsye

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5291 on: February 21, 2011, 11:03:40 pm »

I think I will never take Turkeys on embark again, one of them just went absolutely insane and killed 3 of my dogs. Not to mention killing any I see. "Urist McRetard cancels something important: Interrupted by Turkey" x40 gets old fast :P .

Though they may make good entrance guards :D. Crazy is always a good thing to have around there.

Having fun watching a Forgotten beast chase fishmen around the caverns at the moment. I think installing glass floors above is in order :D .
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MiamiBryce

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5292 on: February 21, 2011, 11:12:00 pm »

Deon,

I don't suppose I could convince you that we need an industrial kiln which will allow us to make earthenware sweetness en masse can I?  It's horribly painful to go from 1 fuel + 1 ash + 4 blocks = 10 bricks in one job to ten jobs of one fuel and one clay for ten bricks.
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Ultimuh

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5293 on: February 22, 2011, 12:22:53 am »

I have discovered that dropping 15 centaur siegers, down a 20 z levels chasm gives more bones than I will ever need.
« Last Edit: February 22, 2011, 12:24:30 am by Ultimuh »
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Lamphare

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« Reply #5294 on: February 22, 2011, 12:31:35 am »

I have discovered that dropping 15 centaur siegers, down a 20 z levels chasm gives more bones than I will ever need.
in my case, werewolf sieger were inserted with a dozen werewolf bone bolts each, before they fell down 10z levels onto serrated blade traps.
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