Okay, first, Love the mod! Seriously, I play both it and Vanilla DF, mostly because it doesn't have the Mayday tile set, and I am very attached to said tileset, well that and it just has so many farmable plants (pages and pages) and weapon materials that it's a bit overwhelming, I mean it's easy in vanilla, Copper -> Iron -> Bronze -> Steel -> Addy but in Genesis there's different types of steel, and bronze, and then so many other metals boot, I have no idea what to make, or HOW to make them, actually, so many different types of forges, again, overwhelming compared to the simple Wood Burning -> Smelter -> Forge of Vanilla, again.
Which reminds me, is Sun Gold any good as an armor/weapon metal? Because I think it's kicking, at least to look at, and since it means that I get to steal trade with the elves, I'm all for it.
EDIT: Also, was going through the domestic animal raws, editing the caste names to the male/females are distinct, just cause, and I noticed the boars have the MULTIPLE_LITTER_RARE tag, which confuses me because boars (which pigs are descended from) have litters, wild boars have about 4-6 per litter. And pigs can have way more. Also, goats usually have twins or triplets.
Also, how do training dummies work, exactly, I wanted to assign dwarfs to them, but the things wouldn't let me D<! So they just sat there until I got annoyed and deconstructed them.
Oh, and a final question, whats a .cvs file, and how do I use them? I have particular designs that I use for residential districts, crypts, and hospitals, and I hate repeating them over and over.
Again, love the mod, I've watched all of the genesis adventure vids n-n (you need to talk to the monsters about attacking testicles, and phallus', and breasts, by the way. They have problems.)