Platinum tomes, they're just for show AFAIK.
Great mod, Deon. Unfortunately, the autosave feature does not work, for me at least. And, that is why I'm here. If everyone else is autosaving fine, then there must be a problem on my end. I turned it on in the init, and it seems to save whilst I play, but the files aren't showing up when I choose to continue my fort. Are they just being saved somewhere else? I'd appreciate any help on this.
It doesn't show up because it goes into the "data/save/region1" (or whatever number you're on) folder, overwriting the previous save there.
I recommend [AUTOSAVE:SEASONAL] [AUTOBACKUP:YES] in the data/init/d_init.txt. That way each autosave also makes a season-named backup folder. Remember to delete too-old autosaves, they take up lots of space and spam your harddisk with thousands of tiny files.
Phoebus tileset, I'm afraid Deon doesn't have the time these days to add that variant. (Deon last posted three weeks ago, on 17.11. (11/17) so he's really busy)
For changing the tileset file, you need to replace the init.txt's [GRAPHICS_FONT:ironhand_text.png] [GRAPHICS_FULLFONT:ironhand_text.png] with the name of the Phoebus image file.
Plant graphics, chili is tile 161 and the rest of the don't use '(' anymore. (Graphical 3.18)
Yeah the ASCII version doesn't get as much love as the graphics one, since Deon is good at drawing the tile graphics! Maybe a few weeks later I'll update the ascii version too. (Can not mass copy over since every creature has a letter instead of "tile 255, pile of bones".)
It'll be smarter to first do more polish on the graphics version (and hopefully get my tunings approved by Deon) and then copy the changes over, than to copy changes over many times.
I'm considering war warthogs. So i google "warthog dangerous".
See animal wrestling skills:
http://www.edutube.org/video/lion-vs-warthog