Explanation: A baker's dozen of ambushes all came on to the map at once, about 4 Illithid squads, 4 Dusk Elf squads and 5 Demon squads, combined with the current Ezrakim Elf siege they started a nice bloodbath at my gate.
One can adjust the seasons when what civs come "visit" you. I guess the current state is that all civs can come at all four seasons. It's a little silly sometimes because of the "caravan comes -week" is hardcoded.
Jesus Deon. How big did you make testicles? I've got one from a Giant that weighs 78 urists.
What's the total weight of your giant then, I think NINE TONS. So he had 1% of body weight testes.
I tested & tuned them in dwarven arena battles and made them them big enough that they get hit often enough (1-3% chance per dead dwarf). But, the sizes should be different on external (outside-clothes!) and internal (like kidney) versions. And then Today made a bugfix and clothes protect ears/nose/willies!
Yep, castes are totally random in dwarf breeding. But there's some genetics in DF so you
can breed muscular cattle. Let the steel dwarves party & pairbond.
Those shroom guys seem pretty mundane, probably useful as an early militia because they can amass such large numbers. Yep, I said it before, Genesis is great.
You have forts that live to year seven and eight? How's your FPS?
I was reading the War dogs suck thread and I noticed some things that could use modding. This reminded me of how Genesis uses the VBASE format for creatures. And that, in turn, made me wonder if Deon or TomiTapio had already addressed a few of these issues:
Haven't heard about VBASE.
Would be easy to give demon-class teeth to all dogs. But war dogs do not exist in the raws! Only the untrained creature. "+war" and "+hunting" are hardcoded (in the EXE) things.
War bears, did that in DF 40d16 (back when Genesis was called DF Complete, DFCP). Yep, bears and pigs are smart and thus trainable. War Spaniels, not.
All three bears already have [TRAINABLE].
Armor for horses and war dogs, not in DF yet.
so I check and look through and seen nothing stating the transformation of the character.
so I guess having a infected hound can put you at risk of turning into a infected hound.
I don't think there's creature transformation the way you describe it.
DF recently added "spouse conversion" for lair-using beasts, there's a [SPOUSE_CONVERSION_TARGET] tag now.
I have a question: is it possible to change the Genesis terrain tileset with a simple replacement?
You're free to edit the graphics files data/art/ironhand_text.png and ironhand_mix.png to suit your taste. Just remember to maintain transparency while you edit and save. Easiest would be to copy-paste the terrain square from another 18x18 tileset.
Cheers everyone, I'll have my morning tea now.
I should start a few more forts to get a feel for different biomes' wildlife.