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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1227547 times)

Deon

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I was testing various poisons for Aspid dwarves and...

WHATTEHFOCK!



Ugh... I bite people and they IMMEDIATELY MELT!

I think I will make a GCS-type bite for aspid dwarves and use this random awesome effect for a new caste of demonic dwarves which will be really rare.

P.S. I see, the bodies explode in fire after they die. It looks like the temperature transition formula was a bit changed so now it's possible to set people on fire with liquids.
« Last Edit: November 14, 2010, 12:57:37 pm by Deon »
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

InsanityPrelude

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Which raws were changed from 17d to 17e so I don't have to download 21 megabytes all over again? (also thanks for all your hard work!)
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Forget down stairs, make an up stair
And then what?  Mine the sky? . . .  Actually, that'd be awesome.

Deon

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item_helm_genesis.txt
Spoiler (click to show/hide)

item_helm.txt
Spoiler (click to show/hide)

item_armor.txt
Spoiler (click to show/hide)

item_weapon_genesis.txt
Spoiler (click to show/hide)

item_armor_genesis.txt
Spoiler (click to show/hide)

item_toy_genesis.txt
Spoiler (click to show/hide)

reaction_training.txt
Spoiler (click to show/hide)

reaction_crafting.txt
Spoiler (click to show/hide)

reaction_library.txt (new)
Spoiler (click to show/hide)
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

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item_toy_genesis_tome.txt (new)
Spoiler (click to show/hide)

entity_default.txt

Replace the library/scriptorium permitted reaction lines with the following:
Spoiler (click to show/hide)
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Eagle_eye

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I couldn't really tell from looking at the raws, due to my lack of knowledge of material strength tokens,- for armor, which is better: red or black steel?
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Fleeb

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Can't remember if I've put this out there before, but I've been using a Latin language file for Keeps for some time now, works great!

I've had it forever, can't remember who originally put it together.

Err, looks like it's too long to post here, let me know if you want it I can email or rapidshare it.
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"If you push something hard enough, it will fall over" -Fudds First Law of Opposition
"If it goes in, it must come out" -Teslicles Deviant to Fudds Law

Deon

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deon_ac@yahoo.com

It would be awesome.
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dennislp3

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I couldn't really tell from looking at the raws, due to my lack of knowledge of material strength tokens,- for armor, which is better: red or black steel?

I cant tell that either...and I must ask...why is sun gold so valuable...based on thew wiki chart sun gold is mediocre in most senses.

Does the compressive yield/fracture determine how good something is for armor?
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Torgan

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I couldn't really tell from looking at the raws, due to my lack of knowledge of material strength tokens,- for armor, which is better: red or black steel?
I think it should be red steel going by the wiki - http://df-genesis.wikidot.com/metals 

Another question from me - should I be able to butcher illithids in 3.17d?  I don't think I was able to in 3.16.  Although I'm sort of tempted to kit out my military in illithid leather cloaks now.  Haha, I wonder if I can get a gith cloak too. :D
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arghy

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Its fairly self explanatory on the wiki http://df-genesis.wikidot.com/metals

Its in terms of best adamantium-red steel-black steel-steel

To measure just look at ubiquitous steel and see whats better then it on the 3 tables.

Does the tanning workshop make tomes/paper in fortress mode? i always wondered how to make that. Can the dwarves now make hauberks in fortress mode?

I genned a worled yesterday on 17d, large island 40 civs 4 cavern layers and i got all the way to year 400 without a crash so its def related to civ number and cavern layers.
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Deon

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Yeah it does, and the sun gold is just magical. That's why it's valuable. It's a warfare AND precious metal at the same time.


Red steel is noticeable better than black steel. It requires more work to make too, and it's the best armor material avaliable (except for HFS). I 've just ran a few arena tests to make it sure. One guy was dressed in black steel armor and had a black steel longsword, another had red steel for all gear. Most of the attacks were deflected by the red steel armor while black steel armor allowed me to stab my opponent in the guts and decapitate him.

Notice that it was also a black st. long sword vs red st. long sword test, so it's not THAT better, but still it's noticeable.


Quote
Does the tanning workshop make tomes/paper in fortress mode? i always wondered how to make that. Can the dwarves now make hauberks in fortress mode?
You make leather into vellums in tannery (1 leather -> 5 vellums) but you need to make a Scriptorium to craft tomes and Library to read them.

Also yeah, hauberks are avaliable to dwarves now.

My common soldier outfit:
leather cap, metal hauberk, metal helm
leather tunic, chainmail, breastplate
cloth trousers, metal leggings
cloth mittens, metal gauntlets
cloth socks, metal high boots
« Last Edit: November 14, 2010, 02:30:27 pm by Deon »
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dennislp3

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you leave there poor lil hands exposed?
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InsanityPrelude

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Thanks. :)
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Forget down stairs, make an up stair
And then what?  Mine the sky? . . .  Actually, that'd be awesome.

BigD145

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I was testing various poisons for Aspid dwarves and...

Ugh... I bite people and they IMMEDIATELY MELT!

Aspid + snakeman blood = chemical reaction meltdown
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Deon

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you leave there poor lil hands exposed?
Quote
cloth mittens, metal gauntlets

Quote
Aspid + snakeman blood = chemical reaction meltdown
Actually those heatdam settings which were there to make some dorfs magmaproof made all their extracts to transform into melting liquids, because those settings again work not on the caste- but on the creature-level.

I've got the latin language file, thank you. The verbs are not in their infinitive form, but whatever, still cool.
« Last Edit: November 14, 2010, 03:56:07 pm by Deon »
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository
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