Hurrah, i now have the new version!
Although, there's one niggle, i just extracted it, the file itself has a "last modified" date of tomorrow...
Have you been time travelling Deon?
How else could I make mods, study, work, play games, love my wife and play with my kid?
Orcs.png and the rest are in BMP format?
Siegers can come with many 1.3 ton Raptor Dragons?
Saltwater crocodile could use NOPAIN, being ferocious.
orcs "png" file is not finished, if you look into it I just started to draw them. Orcs now use a quick mock-up graphics which are not terrible but I want better.
Roger that. Crocodiles will get NOPAIN. And I will test why do they get dragon raptors. I will probably make those bigger and semimegabeasts.
Deon, your combat is still bugged. My dwarves are routinely punching werewolves and tearing their skin. On the description page it says that the area hit has been "smashed open".
It's not bugged. Werewolves have much thicker hide. I could play around with the skin elasticity to make different descriptions, I just haven't explored that. It looks like materials have hardcoded "description" of damages depending on their relative and absolute values of parameters, and with high parameters the game considers it to be "solid" enough to shatter and break it. I prefer a bit strange description rather than weak monsters
. Just imagine they have a tough hide like a flexible shell.
In extreme cases their muscles can be jammed through internal organs. It's all because of their hardened state.
In the future, I would also suggest that practice weapons which are used at training dummies, similar to the new tomes for skill training also be able to break.
Good idea. I will incorporate it.
I say jagged spear too small at size 400. and javelin too large at 800.
The jagged spear is a goblinoid-type weapon, it may be increased to 500 or 600 but not more.
Javelin is a long nord spear and it should be around 800.
reaction_genesis_smelt.txt says "reaction_peat" inside.
Tomatoes still have [BIOME:SUBTERRANEAN_WATER][UNDERGROUND_DEPTH:1:3]
1) Omg. I will change it as soon as possible
. It was like that for a long time, thank you for finding it, I just didn't notice it.
2) Okay, fixed.
Other stuff
Mostly incorporated.
3.11 will be out soon. Save-compatible.
(lizards and other things are all getting listed as "Umber Hulk", and there's a spotted woebegone that is also something else when the list is expanded).
I saw this problem and haven't figured out what causes it. However it looks like it doesn't affect anything, so for now it's okay.