Beholders have large teeth, what's wrong with them?
Yeah I didn't want mounts for werewolves, it was just not thought through. I will fix it.
Goblins feel puny? Come on. FIre throwing warlocks, bile-breathing large and strong bile demons, non-bleeding vampires... I think they are quite strong. Especially with the upcoming weapon nerf
. Creature strength now matters more, when daggers don't chop cows in half, hehe.
Also I must admint I am guilty. I haven't worked on Genesis today because my brother showed me Dragon Age... And I was charmed by locations and monsters
. The plot is not so great, I feel like I am moving on rails (even Baldur's Gate II allowed you to side with either good or bad guys), but it allows to solve quests using different skills so it's okay. Although I feel that it's made more for a "complete this quest with any character build" rather than "different gameplay for different characters".
Anyway, dwarven rogues are awesome. I wanted to share me:
killing ogres:
by the way, DA ogres look like DF ogres, with big size and horns and tusks
.
Oh, also I succeeded to kill a high dragon on nightmare:
I feel that the highest difficulty ("nightmare") is still too easy, this game is quite casual. With a proper character build you can almost solo it (although many disablers encourage parties which is good).
I've only spent about 4.5 hours in the game and I am level 11 now. Killed a high dragon on lvl 11. Hehe.
P.S. More on topic. I plan to add more alloys, the game inspired me
.
You're going to see "red steel", a more durable and fire-resistant steel alloy which requires magma to smelt (and has some minor magical qualities). Also I plan to add sun gold to the list of craftable alloys (through an expensive reaction) and probably add a mythril-like metal (light and sharp) which takes a place of "minor adamantine".