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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1230963 times)

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1245 on: June 01, 2010, 02:16:00 am »

Both versions are the same version-wise. Are you sure your therapist has 0.31.04 compatible ini settings?
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1246 on: June 01, 2010, 02:17:12 am »

The ineffectiveness of archery was the one fixed.
Yep, the bolts are overall stronger and pierce armor better. The arrows are a bit stronger, but not that much. Elves use special materials for arrows though, so beware.
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Praetyre

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1247 on: June 01, 2010, 04:08:51 am »

Both versions are the same version-wise. Are you sure your therapist has 0.31.04 compatible ini settings?
It's version 0.5.2, and it contains a file called "v0.31.04.ini" in DwarfTherapist-0.5.2\etc\memory_layouts\windows, so I assume so.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1248 on: June 01, 2010, 08:47:16 am »

The v0.31.04.ini from the 0.5.2 download is wrong.

Open it with a notepad (not wordpad/word!) and replace its contents with this:
Code: [Select]
[info]
checksum                = 0x4bf014fa
version_name            = v0.31.04

[addresses]
translation_vector      = 0x016bd3bc
language_vector         = 0x016bd38c
creature_vector         = 0x016786fc
dwarf_race_index        = 0x014a3ed4

[offsets]
word_table              = 0x0058
current_job_id          = 0x0008

[dwarf_offsets]
first_name              = 0x0000
nick_name               = 0x001C
last_name               = 0x0038
custom_profession       = 0x006c
profession              = 0x0088
race                    = 0x008C
position                = 0x0090
flags1                  = 0x00F8
flags2                  = 0x00FC
sex                     = 0x0110
id                      = 0x0114
squad_name              = 0x01D8
squad_leader_id         = 0x0268
birth_year              = 0x0298
money                   = 0x02F8
current_job             = 0x0390
strength                = 0x04f0
agility                 = 0x04f4
toughness               = 0x04f8
labors                  = 0x0774
happiness               = 0x0834
# soul things
souls                   = 0x0748
skills                  = 0x01FC
traits                  = 0x0224

[valid_flags_1]
size                    = 1
1/name                  = "Not from around these parts"
1/value                 = 0x80000000

[invalid_flags_1]
size                    = 7
1/name                  = "a zombie"
1/value                 = 0x00001000
2/name                  = "a skeleton"
2/value                 = 0x00002000
3/name                  = "a merchant or diplomat"
3/value                 = 0x00000040
4/name                  = "outpost liason"
4/value                 = 0x00000800
5/name                  = "an invader or hostile"
5/value                 = 0x00020000
6/name                  = "an invader or hostile"
6/value                 = 0x00080000
7/name                  = "an invader or hostile"
7/value                 = 0x000C0000

[invalid_flags_2]
size=2
1/name                  = "dead, Jim."
1/value                 = 0x00000080
2/name                  = "from the Underworld. SPOOKY!"
2/value                 = 0x00040000
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Cariyaga

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1249 on: June 01, 2010, 11:51:59 pm »

Is there a listing of total changes and additions with this? The first post doesn't show everything...

Edit: Oh, and I play this.
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Zargen

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1250 on: June 02, 2010, 02:54:39 am »

lost adventurer tripe...Didn't think you could butcher those guys O.o
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ChokingVictim

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1251 on: June 02, 2010, 01:41:39 pm »

wrong thread
« Last Edit: June 02, 2010, 01:46:41 pm by ChokingVictim »
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Tarran

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1252 on: June 02, 2010, 02:29:41 pm »

I've noticed that Microcline is not cyan, it's white! WHITE! HERESYYYYYY!
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Haspen

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1253 on: June 02, 2010, 02:51:15 pm »

I've noticed that Microcline is not cyan, it's white! WHITE! HERESYYYYYY!

Nah, it's [7:3:0] in the raws, so cyan % on light grey. But I didn't saw the new version yet, so I might be 'OMG HERESY!' as well in a moment :P
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Tarran

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1254 on: June 02, 2010, 02:56:11 pm »

I've noticed that Microcline is not cyan, it's white! WHITE! HERESYYYYYY!

Nah, it's [7:3:0] in the raws, so cyan % on light grey. But I didn't saw the new version yet, so I might be 'OMG HERESY!' as well in a moment :P
Unmined it is a mix of white and cyan, mined it is just white.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Brian7772

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1255 on: June 02, 2010, 03:31:17 pm »

That's because Deon hates the color. We went over this before when I wanted a bright blue back.

Just go into the RAWS and change it back. No re-gen needed.
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Z1000000m

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1256 on: June 03, 2010, 12:07:19 pm »

after a serious fire that ate all of my cut down wood (jungle like forest), humans came with wood (weird, but fine) and a barrel of 10 liquid.

what is this "liquid"??
« Last Edit: June 03, 2010, 01:42:03 pm by Z1000000m »
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1257 on: June 03, 2010, 03:56:57 pm »

Did it have a space in its name? Like "liquid _"? I could miss a liquid name on some extract, I will have to double-check it though. I didn't see anything like that. Do you have a save with that?
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Tarran

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1258 on: June 03, 2010, 05:14:48 pm »

Deon, ever think about modding in Cobalt as a metal?

Spoiler (click to show/hide)

It's not pretty, but it's what I could do with my limited knowledge of metal editing. It's blue, and worth more than iron (because it's blue). Though it's not magma proof, and it's somewhat different from iron.

Feel free to add it in, edit it as you wish. If you wanted I could try to do other metals too (I have free time, might as well do something).
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.8 ϟ] - Altars and Raptors
« Reply #1259 on: June 03, 2010, 05:18:53 pm »

It would be interesting. More metals wouldn't harm DF, with the amount of gems avaliable, actually it seems to be pretty dwarfy and cool :).
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