There's a typo? I just clicked on all three links, they all work fine.
Yes there is. Fanciful creatures mod has
http://:// so it's NOT working. Maybe your sig is cached on your PC wrong?
Saw the Dev post that the next DF version might be out tomorrow (Sunday).
I will update ASAP. I hope it fixes the crash bug. And for you to know, military screen may cause crashes and guys wielding daggers may cause crashes too, so avoid knife-users for now.
Geez, guys, I'd love to have your forts. 3:
Seems like nothing ever happens to me! I tend to reach a certain point, stop getting migrants, a few caravans still come trucking along but mostly I am left alone by anything even remotely resembling Fun.
...some people might call this "lucky," but I don't.
My latest might get a bit dull midgame, since there are no Goblins left alive in this world.
I await to see what the snake people have to offer.,,
That's why I consider adding gnolls/centaurs/some primitive civ which sieges ASAP. They won't have much armor so you will be ok with a few crossbow-dwarves, but it will add some action from the beginning.
Maybe it's my impression but it takes a lot longer to get ambushes and stuff than it did in 40d.
I think Toady axed the value you get from the terrain. In 40d if you had lots of valuable rocks around it automatically led to sieges and fun stuff. In 0.31.03 you get tons of valuable stuff EVERYWHERE but it doesn't count towards your wealth anymore.
i noticed that caravans are nerfed alot
Well, it's still more than I wanted. I just made pack animals to carry less than 10x their weight. Now it's something about 3x of their weight. Still unrealistic, but at least something (so they can bring a pet or two without wagons).