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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1249220 times)

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #315 on: April 16, 2010, 02:43:05 pm »

It uses Phoebus graphics pack. What else do you want to merge?

Vattic: Probably some tweaks during arena testing, I don't remember right now. They do not hurt each other with them.
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MUAHAA THE FRENCH

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #316 on: April 16, 2010, 02:43:54 pm »

it doesn't look like it from the screenshots, but i didn't test, sorry :)
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #317 on: April 16, 2010, 02:49:17 pm »

There're no screenshots from the latest versions, only some from 0.3 or 0.5.

P.S. Oh wait, there're, 2 pages back:
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Meanmelter

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #318 on: April 16, 2010, 04:02:11 pm »

I remember that picture, you sued it for some other mod you made back in uhh...2007?
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #319 on: April 16, 2010, 04:10:43 pm »

What? It uses recent stone modifications and tiles I've included in 1.2...

Or do you mean the pic with an elf and a swordsman? That's from a Twisted lands. There were dark elves wielding metals and other crazy stuff like burning nobles as monsters etc. :)
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PrimusRibbus

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #320 on: April 16, 2010, 05:04:13 pm »

Loving the mod so far, especially the training workshops which (for me at least) are damn near a required solution for even hoping to have a functional military in DF2010.

Since you're adding a lot of recreational/training workshops, I thought I'd suggest adding in a Swimming Pool as well. I made one for my (unreleased) mod, and I've found it to be a much better answer to training swimming than the controlled floodgates and drainage system I used in 40d (it also has an astronomically lower fatality rate :P ).

Here's the raws for my Swimming Pool:
Spoiler (click to show/hide)

And the raws for the reaction:
Spoiler (click to show/hide)

Here's what the finished Swimming Pool looks like in-game:


I personally found it to be a rather nice addition to gameplay, so if you're interested in using it at all in a whole or in part, be my guest!

Thanks for the great mod!
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #321 on: April 16, 2010, 05:18:52 pm »

Awesome idea, training swimming is always cool! Thanks for the idea. I will add it to the future versions.
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EuchreJack

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #322 on: April 16, 2010, 05:35:27 pm »

Love the fact that alternate music has been submitted!

Meanmelter

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #323 on: April 16, 2010, 06:10:00 pm »

What? It uses recent stone modifications and tiles I've included in 1.2...

Or do you mean the pic with an elf and a swordsman? That's from a Twisted lands. There were dark elves wielding metals and other crazy stuff like burning nobles as monsters etc. :)
I ment USED it for some other mod. not that one, the one with the crusader and the dark wizard in the lava background.
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Fleeb

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #324 on: April 16, 2010, 06:25:13 pm »

Loving the mod so far, especially the training workshops which (for me at least) are damn near a required solution for even hoping to have a functional military in DF2010.

Since you're adding a lot of recreational/training workshops, I thought I'd suggest adding in a Swimming Pool as well. I made one for my (unreleased) mod, and I've found it to be a much better answer to training swimming than the controlled floodgates and drainage system I used in 40d (it also has an astronomically lower fatality rate :P ).

Here's the raws for my Swimming Pool:
Spoiler (click to show/hide)

And the raws for the reaction:
Spoiler (click to show/hide)

Here's what the finished Swimming Pool looks like in-game:


I personally found it to be a rather nice addition to gameplay, so if you're interested in using it at all in a whole or in part, be my guest!

Thanks for the great mod!

That's.... that's absolutely insane.

Also awesome.
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EuchreJack

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #325 on: April 16, 2010, 06:54:47 pm »

Having trouble getting the game to run with 800x600 monitor again.  The graphics look all normal on the title screen, then everything goes blurry and unreadable/unviewable soon as I try to engage anything.

I had the game working with Genesis 1.1, but accidentally overrode my "init.txt" file with the one in Genesis 1.2.  But I think I've restored the "init.txt" file to where I need it.

Current dimentions are 50:37

Could be I'm really tired and missing something, but thought I'd ask.

EDIT: Nevermind, the problem was with Dwarf Accelerator.  Still do not know why, but it didn't seem to work for me anyways.

Acanthus117

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #326 on: April 16, 2010, 07:08:08 pm »

OH LAWDY SWIMMING POOLS

This is awesome. When Adventurers can use workshops, I'm officially making a Genesis Mod Adventurer Training Camp.
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Gontro

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.2 ϟ]
« Reply #327 on: April 16, 2010, 09:55:14 pm »

I can do it, but later. You see, I remapped most tiles, so it would take a lot of time to remap stuff again :).

Right now I make a test version of a Wasteland mod, but I can make the Gold Plated version later (probably this weekend).

Awesome, cheers mate!  Keep up the great work ;)
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #328 on: April 17, 2010, 07:55:10 am »

1.25 is out

Just a few fixes for the tiles which use the changed character set (like, appropriate tiles for vermin and one plant fix). It doesn't need a world regen, but make sure to update your files in /data/save/region* folder.

All of this is possible because of the awesome utility by Hermano:
http://www.bay12games.com/forum/index.php?topic=54669.0

It means that I can make Gontro's request much faster.
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Peasant

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #329 on: April 17, 2010, 08:52:02 am »

Playing adventure mode. Met a group of forest spiders, 3 to be exact. They've been webbing me for 5 minutes already, do they ever run out of web? It started during the morning of the day, now it's night.
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