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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1248901 times)

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5100 on: February 17, 2011, 11:35:27 am »

Okay, I am in process of converting the mod.

I wonder why don't we have sheep milk. It's going in.

What do you think about goats? They originally have a hair insulation of "200", so I plan to make them shearable for wool. Is it fine?
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Ultimuh

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5101 on: February 17, 2011, 11:36:38 am »

Sure, why not?  :)
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deknegt

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5102 on: February 17, 2011, 11:46:08 am »

Maybe you could add a value to every type of wool too.

Like that the denser wool is more valuable than the less ones.

Have some pimp dwarves walking around with their adamantine canes and Goat wool boots.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5103 on: February 17, 2011, 11:49:03 am »

Sure.

Also damn, it's much more work to do than I thought. There's a lot of new animals, so tons of little tweaks like adding milk/cheese to sheep and the like; and I should backtrack and add eggs to all new birds I have... Firebird omelet, someone?

Oh well, I should finish today.
« Last Edit: February 17, 2011, 11:50:58 am by Deon »
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deknegt

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5104 on: February 17, 2011, 11:52:37 am »

Sounds good Deon, i am pretty sure it will be even more epic than the previous version =D
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Ultimuh

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5105 on: February 17, 2011, 11:53:57 am »

Well, I am slightly worried about the graphical version.. since noone have made somthing tangiable yet.. exept for ironhand.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5106 on: February 17, 2011, 01:00:58 pm »

What do you mean by "tangiable"? Genesis had graphics for many months already.
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Dutchling

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5107 on: February 17, 2011, 01:14:28 pm »

Okay, I am in process of converting the mod.

I wonder why don't we have sheep milk. It's going in.

What do you think about goats? They originally have a hair insulation of "200", so I plan to make them shearable for wool. Is it fine?

As long as you make Ice Dwarves shearable, how else could they endure the cold?
btw: Chrome says shearable is not a word :)
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deknegt

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5108 on: February 17, 2011, 01:17:35 pm »

Okay, I am in process of converting the mod.

I wonder why don't we have sheep milk. It's going in.

What do you think about goats? They originally have a hair insulation of "200", so I plan to make them shearable for wool. Is it fine?

As long as you make Ice Dwarves shearable, how else could they endure the cold?
btw: Chrome says shearable is not a word :)

They endure the cold because they are too smashed on the Dwarven Vodka to care about the cold.
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Deon

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Lamphare

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5110 on: February 17, 2011, 01:29:37 pm »

Okay, I am in process of converting the mod.

I wonder why don't we have sheep milk. It's going in.

What do you think about goats? They originally have a hair insulation of "200", so I plan to make them shearable for wool. Is it fine?

As long as you make Ice Dwarves shearable, how else could they endure the cold?
btw: Chrome says shearable is not a word :)
i believe it is not a dictionary word
the closest synonym should be shavable
but none the less, the liberal soul of linguistics enables us to understand it, which it good enough  :)
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Ultimuh

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5111 on: February 17, 2011, 02:39:37 pm »

What do you mean by "tangiable"? Genesis had graphics for many months already.

Oh well nevermind then, I just tend to think too deep sometimes, completely forgetting stuff.
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Qinetix

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5112 on: February 17, 2011, 02:52:04 pm »

hope its finished by the end of the weekend.... atleast it will take my look away from it for some time
Just a question , will we able to put in pens silk worms?
And another question : IN wich biome silk worms live (i don't see any in a cold biome :<)
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Babylon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.51 ϟ] - Music is back!
« Reply #5113 on: February 17, 2011, 03:40:16 pm »

Ugh I hate Microsoft downloads!
:C I guess I'll just never read it.

Open Office can also read Microsoft Excel documents.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« Reply #5114 on: February 17, 2011, 03:41:46 pm »

The ASCII version is ready. I am working on graphical versions, should take another hour.

Silkworms are vermin so I doubt they will be able to be put in pens... I didn't even try the new version yet, so I don't know. I spend all my time to port the mod to the new version :).

Silkworms live in tropical forests. You will know it immediately: you will see a TON of web around trees.

2Hippoman: I use OpenOffice, it's free.
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