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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1248704 times)

Sarudak

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5010 on: February 12, 2011, 11:49:41 am »

EDIT: Nevermind dwarf therapist just has a problem with genders apparently.
« Last Edit: February 12, 2011, 11:52:14 am by Sarudak »
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Dutchling

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5011 on: February 12, 2011, 12:49:24 pm »

Did you use a track from Runescape for this mod it sounds so familiar :-\ ;D

I asked the same thing a few pages ago but he said it was Warcraft II

EDIT:
EDIT: Nevermind dwarf therapist just has a problem with genders apparently.

Genders are castes and it the 1st caste=male and the rest=female for DT, so male(or female) stone dwarfs (the first caste) is displayed as male and the rest as female.
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myrkul

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5012 on: February 12, 2011, 01:09:37 pm »

Crazy question: Is there any way for an obsidian dwarf adventurer to breathe fire? (like they do in fortress mode)

I want to rain fiery death down upon my enemies SO BAD....
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Ultimuh

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5013 on: February 12, 2011, 02:11:54 pm »

What? f2? ARGH!
I have just edited the raws to suit my needs.. Now I have to do it all over again.   :-\
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arghy

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5014 on: February 12, 2011, 02:43:45 pm »

I def love the toxic clouds and wish that all races had something similar because ambushes are annoying as hell.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5015 on: February 12, 2011, 03:51:30 pm »

Crazy question: Is there any way for an obsidian dwarf adventurer to breathe fire? (like they do in fortress mode)

I want to rain fiery death down upon my enemies SO BAD....
Sadly, no. And this question comes up way too often :). Same with webs and breath attacks.

What? f2? ARGH!
I have just edited the raws to suit my needs.. Now I have to do it all over again.   :-\
Just use something like WinMerge. There's no difference for the most part, mostly minerals.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Sarudak

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5016 on: February 12, 2011, 04:16:08 pm »

My FPS suddenly dropped from 140 to 17. Is this perhaps caused by ithlids bringing building destroyer mounts in an ambush?
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5017 on: February 12, 2011, 06:29:13 pm »

Yep. When building destroyers cannot path they cause a lot of lag. Kill them or let them go. Same happens when goblins bring trolls in vanilla from time to time.

Also make sure you have no ghosts.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Alkhemia

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5018 on: February 12, 2011, 06:36:51 pm »

My obsidian dwarf set fire to my hole map and a bunch of peat. The peat been burning for 3 season will it ever burn it self away?
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myrkul

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5019 on: February 12, 2011, 07:09:16 pm »

Crazy question: Is there any way for an obsidian dwarf adventurer to breathe fire? (like they do in fortress mode)

I want to rain fiery death down upon my enemies SO BAD....
Sadly, no. And this question comes up way too often :). Same with webs and breath attacks.

would an adventurer Naga's bite still inject venom?
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Flaede

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5020 on: February 12, 2011, 07:21:59 pm »

blah! is it just me or are there NO towns/hamlets/villages/cities? all I wanna do is dump this loot i've got, but I can't find ANYWHERE to sell it...the forts are populated, but they're all Nord, I'm a Steel Dwarf...can't find my homies!!

As well as Deon's answer, worldgen Nord settlements on the actual frozen tundra don't show up. Only the forts.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Sarudak

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5021 on: February 12, 2011, 07:33:19 pm »

I'm having a really hard time finding something underground to train as war animals. I want something really tough. But I can't seem to find anything. I wanted one of those dragon raptors or something. Sadly the dwarven civ is dead so no requesting. Is there any hope of finding an awesome trainable creature in the caverns? So far I've found Troglodytes, Rabbits (??), Crundles, Dire Trolls, Cave Crocodiles, Blood Spiders, Giant Olms, Moledogs, Archanas, Gorlaks, Giant Earthworms, Giant Cave Swallows, and Scorpions. None of which seem to be trainable... :(
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D_E

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5022 on: February 12, 2011, 07:39:47 pm »

would an adventurer Naga's bite still inject venom?

Yes.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Sirdrake

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5023 on: February 12, 2011, 08:02:28 pm »

How do you train animals i cant find the kennels  ???
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Sarudak

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ] - quick fix
« Reply #5024 on: February 12, 2011, 08:22:29 pm »

The kennels isn't a workshop. It's in the build menu. b -> k
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