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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1249416 times)

Antilope

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.3 ϟ]
« Reply #465 on: April 23, 2010, 07:19:55 am »

great mod, but a readme on what those new buildings and smaller changes do would be appreciated.

i know some of the mods are here on the forums and it's easy to look into reaction_training.txt but it'll still save time and hassle.

(and it would be more noob-friendly which maybe is a strange thing to say in connection to DF)
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.3 ϟ]
« Reply #466 on: April 23, 2010, 10:40:59 am »

The first post tells all the buildings' functions :).
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

kilakan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.3 ϟ]
« Reply #467 on: April 23, 2010, 11:46:28 am »

Deon, could you maybe make a version of the game that doesn't use graphics, cause the swords/blocks in the names bugs me, plus I like ASCII graphics, but if I turn graphics off then walls turn into cave lobsters, trees turn into barrells.... it's all very annoying, or maybe tell me how to change it back to normal tokens?
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.3 ϟ]
« Reply #468 on: April 23, 2010, 12:00:31 pm »

It would be a lot of work to remap things, this app would help you:
http://www.bay12forums.com/smf/index.php?topic=54669.0
If you don't like the "swords in names", use the latest version. There all names are fine.

I will make ASCII version but not soon, because it will take a lot of time, probably more than it took to make it "graphical" :).
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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kilakan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.3 ϟ]
« Reply #469 on: April 23, 2010, 12:29:54 pm »

ok thanks.  Though the current version does still have a few letters screwed up it's much better!
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.4 ϟ]
« Reply #470 on: April 23, 2010, 01:02:27 pm »

1.4 is out.

- V. 1.4: added ferrets, boars, turkeys, leechs, minnows; plump helmet men breathe paralyzing spores; all races have different hairstyles; graphics' problems fixed; "hero" dwarves may be born

Also why did nobody tell me that dog/cow/other domestic graphics are broken? I just forgot to upload one more file which defines them so I couldn't see this problem at my end >:E.

Anyway it's fixed. All people whos work/ideas were used are credited in the first post.
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kilakan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.4 ϟ]
« Reply #471 on: April 23, 2010, 01:45:27 pm »


all but 5 letters fixed, don't know if you care, but I thought it might be classified as minor graphics bugs.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.4 ϟ]
« Reply #472 on: April 23, 2010, 01:52:10 pm »

Thank you, it looks like I missed some words, I will definitely look into it :).
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.4 ϟ]
« Reply #473 on: April 23, 2010, 01:58:17 pm »

1.41 has all names fixed. Only forgotten beasts with randomly generated names should have this issue now.
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asfghn

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.3 ϟ]
« Reply #474 on: April 23, 2010, 03:38:03 pm »

HOORAY, NEW VERSION. This has made my morning :D

Wow, that's quite a praise (and maybe too much, but I am still happy to read it :) ).

PSH, NEVER TOO MUCH PRAISE FOR YOU. The soundtrack is awesome too, I just realized I didn't say anything about it in my first post~

Still holding out for some kind of vet, maybe butchery-related. :P A regular ol' dwarven James Herriot, where if the critter isn't saveable it gets eaten!
« Last Edit: April 23, 2010, 03:40:22 pm by asfghn »
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GENESIS: HARDCORE.
Kat has been ecstatic lately. She has slept in a fine bed recently. She has talked with a friend recently. She has captured monsters for her pocket recently. She has been bored recently.
She is a member of the Sand Fleas.
She likes gypsum, jade, emerald, violence, horrific monsters, fire and werewolves for their sweet nature.
When possible, she prefers to consume peach tea or Pepsi.

Acanthus117

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.41 ϟ]
« Reply #475 on: April 23, 2010, 08:56:00 pm »

yay new version!
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Emperor Iones

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.41 ϟ]
« Reply #476 on: April 24, 2010, 01:22:21 am »

I seem to get horrible graphical glitches on both graphic sets. It's unplayable now.
I don't know why.
There's tons of random flickering whenever I bring up menus or on the title screen, making it guesswork to try to do anything.
Which is a shame, because it's a pretty cool mod.
Help?
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.41 ϟ]
« Reply #477 on: April 24, 2010, 02:37:00 am »

Ah, that's a PARTIAL_PRINT setting which should lower the lag. Tweak it or turn it off, it's in the init.txt file.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Peasant

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.41 ϟ]
« Reply #478 on: April 24, 2010, 04:09:04 am »

Heroic dwarves seems pretty neat to me. I'll have to start using the little buggers again.

Zargen

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.41 ϟ]
« Reply #479 on: April 24, 2010, 07:17:51 am »

Boars huh...Can I make them into WAR BOARS?
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