Luckily there are no fire-breathing werewolves.. or weredragons/dragonkin.
Here's my comes-anytime Gray Dragon:
[CREATURE:DRAGON_GRAY] --AD&D's gray has acid ooze & petrifying breath. But this is a smaller (8 tons instead of 25) red that appears in any biome, without megabeast triggers.
[DESCRIPTION:A large dull-gray fire-breathing reptilian monster. It is larger than a bull elephant.]
[NAME:gray dragon:gray dragons:gray dragon]
[CASTE_NAME:gray dragon:gray dragons:gray dragon]
[CREATURE_TILE:255][COLOR:7:0:1]
[PETVALUE:6000]
[SPEED:700]
--PET]
--TRAINABLE]
--MOUNT] --way too powerful mount for siegers. Flayers brought 28 of them on 2nd siege.
[LARGE_ROAMING][FANCIFUL]
[BIOME:ANY_LAND]
[FREQUENCY:2]
[POPULATION_NUMBER:1:2]
[CLUSTER_NUMBER:1:1]
[DRAGONFIREBREATH][FIREIMMUNE_SUPER]
--TRAPAVOID]
[LARGE_PREDATOR][BONECARN][LIKES_FIGHTING]
[CURIOUSBEAST_EATER]
[CURIOUSBEAST_ITEM]
[NOFEAR][NOPAIN][NOEXERT]
[BUILDINGDESTROYER:2]
[GRASSTRAMPLE:30]
[PREFSTRING:breath of fiery doom]
[PREFSTRING:powerful tails]
[BODY:QUADRUPED:QUADRUPED_JOINTS:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ:4TOES_RQ:MOUTH:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:CLAW_FOOT]
[BODY_DETAIL_PLAN:TOUGHSTANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:LEATHER]
[USE_MATERIAL_TEMPLATE:SKIN:TOUGHSKIN_TEMPLATE]
[STATE_NAME:ALL_SOLID:dragonskin]
[STATE_ADJ:ALL_SOLID:dragonskin]
[USE_MATERIAL_TEMPLATE:LEATHER:TOUGHLEATHER_TEMPLATE]
[STATE_NAME:ALL_SOLID:dragonscale]
[STATE_ADJ:ALL_SOLID:dragonscale]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:SKIN:SKIN_TEMPLATE]
[TISSUE_NAME:dragonscale:NP]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:TOOTH_BEAST:TOOTH_BEAST_TEMPLATE]
[USE_TISSUE_TEMPLATE:TOOTH_BEAST:TOOTH_TEMPLATE]
[USE_MATERIAL_TEMPLATE:TALON_BEAST:NAIL_BEAST_TEMPLATE]
[USE_TISSUE_TEMPLATE:TALON_BEAST:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOOTH:TOOTH_BEAST]
[TISSUE_LAYER:BY_CATEGORY:TOE:TALON_BEAST:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:TOUGHSINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:100000]
[BODY_SIZE:70:0:8000000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:PUNCH:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:claw:claws]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ALL_ACTIVE]
[MENT_ATT_RANGE:WILLPOWER:3000:3500:3750:4000:4250:4500:5000]
[LAIR:SIMPLE_BURROW:100]
[LAIR_HUNTER]
[HABIT_NUM:TEST_ALL]
[HABIT:COLLECT_WEALTH:100]
[NATURAL_SKILL:BITE:5]
[NATURAL_SKILL:GRASP_STRIKE:5]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:RANGED_COMBAT:5]
[NATURAL_SKILL:MELEE_COMBAT:5]
[NATURAL_SKILL:DODGING:4]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:6]
[SWIMS_INNATE][SWIM_SPEED:2500]
[HOMEOTHERM:10040]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:RED:1:CRIMSON:1:CARMINE:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:10]
[COLDDAM_POINT:NONE]
[HEATDAM_POINT:NONE]
[IGNITE_POINT:NONE]
[IF_EXISTS_SET_MELTING_POINT:55000]
[IF_EXISTS_SET_BOILING_POINT:57000]
[SPEC_HEAT:30000]
Need to make sure blood and pus aren't solid at regular temperatures.
[SELECT_MATERIAL:BLOOD]
[PLUS_MATERIAL:PUS]
[MELTING_POINT:10000]
which can go into my creature_custom_tt.txt
and can put
[CREATURE_GRAPHICS:DRAGON_GRAY]
[DEFAULT:STANDARD:0:11:AS_IS:DEFAULT]
into graphics/graphics_animals_standard.txt to have same icon as red dragon. Shouldn't mess up an existing fort, it's just a new creature.
At first I had it be Pet&Mount but then a flayer siege came riding on 28 gray dragons and everybody BURNED.
Playtesting is required, heh.
ps. It's a shame that the randomly gigantic & muscular werewolf or flayer voidmaster are the toughest possible creatures in Genesis, with the exception of Bronze Colossus. Gigantic gives it more and more tissue thickness protecting the brain and organs.
That is, a siege can contain a few hostiles that are absolutely tougher than dragon/titan. A megabeast is rare and too easily handled by five metal-edged-weapon soldiers.