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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1249212 times)

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #360 on: April 19, 2010, 02:55:10 am »

Also Shima, you may want to note that your mod contains throbbing dicks and other NFSW stuff >.<.


Wait a bit, I will make a separate DL without it :).
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #361 on: April 19, 2010, 03:14:38 am »

I've added both versions to the first post. Could you remove your "succubed" file from the DFFD (which by the way has some errors) to avoid confusion? Thanks :).

Here ya go.
Spoiler (click to show/hide)
Great, thank you!
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Shima

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #362 on: April 19, 2010, 03:18:43 am »

Oh damn, that's right, I did forget to remove the Incubus/Succubus and Dangerous Creatures mods.  Silly me, I'll go do that.  I've also fixed the idols, I realized I'd replaced the wrong accented A.
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Oh Armok, the spice.

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #363 on: April 19, 2010, 03:19:43 am »

In any case, thank you for the inspiration. If not you, I wouldn't do it today :).

Also you did the most work. There were some tiles misplaced and I've changed some stone tiles (I really do not want some stone to look like "#", for example gypsum, while it does nothing) and some plants/vermin which were misplaced with the new file, but otherwise it was pretty easy to fix thanks to you.
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Acanthus117

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #364 on: April 19, 2010, 03:20:36 am »

I'll be working on Cave Wolves.
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Shima

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #365 on: April 19, 2010, 03:23:51 am »

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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #366 on: April 19, 2010, 03:26:26 am »

As I said, mind if you do not have a separate download? I want to be able to update it whenever I change versions, and you know that I do it often :).
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Shima

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #367 on: April 19, 2010, 03:33:04 am »

Yeah, no problem, was just making sure you could get it first.  I'm gonna take a look at the tiles you changed and fix the backgrounds on them up for consistency, post that, then make another alternative that has the same kinda backgrounding that I've got on the ,.`' tiles on all other ones (Or at least the ones that matter).
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Oh Armok, the spice.

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #368 on: April 19, 2010, 03:37:20 am »

Ah, you mean the bush and the boulder? Yeah I copypasted them, other tiles are the same. I just felt that '8' boulders and '"' shrubs do not feel with the rest (and they are not used anywhere else too).
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Acanthus117

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #369 on: April 19, 2010, 03:54:03 am »

Hey, Deon, if you're gonna include Gnolls, why don't you give them a reaction for a material that's bone-like but still as good as bronze? I would like to have gnolls beating up elves with bone clubs or something.
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YOU DOUBLE PENIS
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Shima

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #370 on: April 19, 2010, 03:58:27 am »

Alright, here we are.  They're uploaded as .png, so be sure to change them to .bmp while downloading.

Normalized boulder and bush
Spoiler (click to show/hide)

Background for some more objects
Spoiler (click to show/hide)
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Oh Armok, the spice.

Shima

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #371 on: April 19, 2010, 04:01:04 am »

Hey, Deon, if you're gonna include Gnolls, why don't you give them a reaction for a material that's bone-like but still as good as bronze? I would like to have gnolls beating up elves with bone clubs or something.

Actually, couldn't this be mimicked by giving Gnolls access to something like this?  Or is my mind messing about with remembering how the material_placeholder tag works incorrectly?

[ITEM_WEAPON:ITEM_WEAPON_BONECLUB]
[NAME:club:clubs]
[MATERIAL_PLACEHOLDER:bone]
[SIZE:400]
[SKILL:MACE]
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:30000:8000:bash:bashes:NO_SUB:2000]
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Weight: 718238Γ
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Oh Armok, the spice.

Acanthus117

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #372 on: April 19, 2010, 04:01:59 am »

I was thinking of a material called some variant of bone but it's white, bronze-like and is made from a custom reaction, but yeah.
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YOU DOUBLE PENIS
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Shima

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #373 on: April 19, 2010, 04:03:46 am »

Do entities use custom reactions on their own?  That's my main concern with it.
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Oh Armok, the spice.

Acanthus117

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 1.25 ϟ]
« Reply #374 on: April 19, 2010, 04:05:14 am »

As long as you give them it, they'll use it. Look at the ironwood Sylvans use. It's metal disguised as wood.
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."
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