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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1247946 times)

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2160 on: July 26, 2010, 06:28:02 am »

There must be some .12 issue, I had crashes during adv. mode for no reason for sure.

And make sure you do not alt-tab out of the game while it generates the world. It causes crashes.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Nat

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2161 on: July 26, 2010, 07:09:28 am »

It's just that generic WINDOWS has to close DF because FAIL thing.

Give me a moment, I'll play around a little and see what I can find out.

Edit: Maybe it was some stupid auto-update popping up and stealing focus from DF causing the crash. Normally I start worldgen and leave the computer and come back an hour later hoping it'll be done. This time I'm watching it and so far it's managing to not crash. Also there is at least one successful Illithid civ and one werewolf civ active. I might have just over-reacted, but since it crashed the same way twice in a row...

Edit 2: Okay, the world finally finished successfully generating. I guess that means the problem is with me or my computer, sorry!
« Last Edit: July 26, 2010, 08:43:33 am by Nat »
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2162 on: July 26, 2010, 09:10:36 am »

It means that there're some DF crash problems and new ones appear with every version. Eventually they will be fixed.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Nat

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2163 on: July 26, 2010, 09:23:10 am »

I understand. I'm sorry, I should have made sure there was actually a definite problem with the mod before I posted anything.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2164 on: July 26, 2010, 10:32:53 am »

Nah, the more ideas you have, the more chances to find some existing problem :). I'm glad it works now for you.
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ghostxxx

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2165 on: July 26, 2010, 11:57:12 am »

Hey, I looked but I think I missed your post, did you get a chance to combo it with pheobus set?
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2166 on: July 26, 2010, 12:32:57 pm »

I said not yet because I made it in a hurry. But I can do it today.
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ghostxxx

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2167 on: July 26, 2010, 12:46:43 pm »

Ah! Found the post! My analogies for missing it! Hey if you can get it today, I'll owe you a beer, cause man, I can't wait to try out what you've done!
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2168 on: July 26, 2010, 01:21:34 pm »

Let it be an irish Guinness.
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ghostxxx

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2169 on: July 26, 2010, 02:20:11 pm »

Can you send Beer over USPS? :D
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Huesoo

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2170 on: July 26, 2010, 02:26:31 pm »

When is the last .02 coming?
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BOTTLED MESSAGE BE AFLOAT

Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2171 on: July 26, 2010, 03:23:17 pm »

When is the last .02 coming?
The last? Who told you such nonsense? :D
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Prepaid Lenin

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2172 on: July 26, 2010, 05:36:18 pm »

How does cobalt compare to the other war metals?

I've got tons of it on this embark site and I'm converting it to armor and weapons until I can get steel going.
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Deon

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2173 on: July 26, 2010, 05:45:19 pm »

It's almost like iron, quite close.
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bobbens

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.98 ϟ] - werewolves!
« Reply #2174 on: July 27, 2010, 03:12:37 am »

What's the deal with sun gold too? It's really freaking expensive and it seems to be good, but is it better than crucible? Is wrought iron really that bad? Just a bit sad that my aspid dwarf spear legendary militia commander got his hand ripped off in the first hit by some crappy copper weapon through his armour which I think was wrought iron masterwork.

On the other hand got my first gloomer, however he doesn't seem to spit webs. In general soldiers don't tend to use breath attacks too much. However the obsidian dwarves have an issue that when they do use it (only breath attacks I've seen in this game) they get unhappy thoughts from choking on the smoke they created, which is a bit of a bummer.

It's also great to finally see the illithids after the upgrade. One thing though, for every enemy you kill that gets subtracted from their population right? How fast do they reproduce? I'm worried because I started with the old version of illithid and there are very few. I feel bad everytime I kill one thinking I'll end up wiping them out before they siege me.
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