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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1242004 times)

Meanmelter

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1905 on: July 08, 2010, 04:52:37 pm »

I've been playing your mod for a while and I am having a lot of fun with all the changes and new additions. However, there are a couple of things I'm having problems with. First problem is that all my miners somehow end up getting hurt. When this happens they move REALLY slow and I can barely get anything done. Why is this happening and is there a way to fix it? Second problem is with the Ironworks features. I can't seem to find the finishing forge it mentions in the build list, and without it I can barely do anything with Iron and can't make steel. Besides these two issues the mod is great. I would really appreciate some help.
About the miners, sounds like they got black lung disease. I think, most of my miners that mine Coal never end up getting it. Hurray for very resistant to diseases!
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huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Lord Shonus

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1906 on: July 08, 2010, 04:57:44 pm »

I just had a ghoul talk like a Megabeast would when it said how many people it killed,wtf?

Any creature that can talk will give that sort of speech if it has a number of notable kills.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Medicine Man

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1907 on: July 09, 2010, 02:04:37 am »

It killed one person with the help of its fellow bronze colossus also I have made some tests:Balors.God Brain Ganglions and Void master mind flayers are capable of killing a BC.The void masters have a LOOONGGG fight but usually win,the GBGs slaughter the BCs and the balors melt the BCs,also I haave a question:What race uses dread claymores?
« Last Edit: July 09, 2010, 02:23:43 am by Dwarf mc dwarf »
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Kranchan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1908 on: July 09, 2010, 09:23:34 pm »

Anyone know why I can't change layers in Genesis? / and * work fine in other menus but don't do anything when I try to change layers. I've tried adding other key binds and they work fine in other menus but will not change the layer I'm on. I've tried pushing all the buttons on the keyboard and nothing will change the layer.
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kilakan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1909 on: July 09, 2010, 09:24:47 pm »

Anyone know why I can't change layers in Genesis? / and * work fine in other menus but don't do anything when I try to change layers. I've tried adding other key binds and they work fine in other menus but will not change the layer I'm on. I've tried pushing all the buttons on the keyboard and nothing will change the layer.
Are you playing the old 2d version???  But seriously, > and < work fine for me, >.<
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Nom nom nom

Kranchan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1910 on: July 09, 2010, 09:34:39 pm »

I'm playing this one. http://dffd.wimbli.com/file.php?id=2462 Which afaik is the newest version.
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Kranchan

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1911 on: July 09, 2010, 09:43:58 pm »

What 3D/Isometric viewer should I use with Genesis? It sounds like a much better option than fighting with top down 2D.
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TomiTapio

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1912 on: July 10, 2010, 08:26:34 pm »

What 3D/Isometric viewer should I use with Genesis? It sounds like a much better option than fighting with top down 2D.

You can't play with an external viewer. You can only admire the static landscape/constructions.
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

NRN_R_Sumo1

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1913 on: July 10, 2010, 08:41:31 pm »

What 3D/Isometric viewer should I use with Genesis? It sounds like a much better option than fighting with top down 2D.

You can't play with an external viewer. You can only admire the static landscape/constructions.

Not true, stonesense can be used while playing.

..However-- there is a fair many creatures in Genesis which arent in stonesense.

edit: Since Deon's hasn't been on for a week and it's hard to say when he'll be back (although it should be soon I hope) I ported over Genesis to the version which was released today
Unofficial port of Genesis 0.31.09
http://sharebee.com/d9ef3752

if you find any errors with it I'll try to correct them, just mention it here.

edit2: I think I put in the "non-fanciful" raw's I was playing with by mistake, but your current raw's should work fine, just toss those ontop of these ones.
edit3: Yep turns out I was right, also mountain goats are domesticated and produce milk.
« Last Edit: July 10, 2010, 09:14:52 pm by NRN_R_Sumo1 »
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Griminald

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1914 on: July 10, 2010, 10:10:44 pm »

Thank you for porting it to the new version -- but it needs to get uploaded to another service. One that doesn't flood me with attempted popups and won't allow me to download without taking a survey.

EDIT: This link works better -- exact file you uploaded, but without the "thank god I have a popup blocker" reminder first:

http://www.megaupload.com/?d=4U5ZNLJ1

« Last Edit: July 10, 2010, 10:16:01 pm by Griminald »
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shibdib

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1915 on: July 10, 2010, 10:31:22 pm »

What 3D/Isometric viewer should I use with Genesis? It sounds like a much better option than fighting with top down 2D.

You can't play with an external viewer. You can only admire the static landscape/constructions.

Not true, stonesense can be used while playing.

..However-- there is a fair many creatures in Genesis which arent in stonesense.

edit: Since Deon's hasn't been on for a week and it's hard to say when he'll be back (although it should be soon I hope) I ported over Genesis to the version which was released today
Unofficial port of Genesis 0.31.09
http://sharebee.com/d9ef3752

if you find any errors with it I'll try to correct them, just mention it here.

edit2: I think I put in the "non-fanciful" raw's I was playing with by mistake, but your current raw's should work fine, just toss those ontop of these ones.
edit3: Yep turns out I was right, also mountain goats are domesticated and produce milk.

Nice up, what do ur raws change exactly? always down to try new things
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NRN_R_Sumo1

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1916 on: July 10, 2010, 11:00:31 pm »

Thank you for porting it to the new version -- but it needs to get uploaded to another service. One that doesn't flood me with attempted popups and won't allow me to download without taking a survey.

EDIT: This link works better -- exact file you uploaded, but without the "thank god I have a popup blocker" reminder first:

http://www.megaupload.com/?d=4U5ZNLJ1
Sharebee actually uploads itself to several upload services so people have a choice of which to download from..
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A dwarf is nothing but an alcohol powered beard.

Medicine Man

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1917 on: July 11, 2010, 11:34:55 am »

I just have a question,how do I make glass?If it is a kiln how do I make that?
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shibdib

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1918 on: July 11, 2010, 11:43:25 am »

I just have a question,how do I make glass?If it is a kiln how do I make that?

b -> e

should be in that menu, its then made using sand
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Medicine Man

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Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.81 ϟ] -> 0.31.08
« Reply #1919 on: July 11, 2010, 12:56:29 pm »

Thanks,I can't wait for the next release of Genesis it'll have all the cool features like adv.mode butchery and stuff.
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