Hi!
I hope you don't mind if I make this my last post in this thread. I explained my stance and I have no more to contribute to the discussion here. There are just some minor things I wanted to clarify as there seem to be misunderstandings there:
As I said before, I am in favor of the new method, and seeing all the drama, I got the feeling that it is actually a good thing - good policy changes usually cause a lot of noise from the old elite :) :) :) :)
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Has it occurred to you that bad policy changes would also cause complaints?
That is why I put the smileys at the end of that passage and then started the next passage with "But seriously,..." . I was just joking there about the laws of complaints about policy change, even though I still stand with what I have said about my position before.
And given that there seem to be people who dislike the new channelling, people who like the new channelling, and people who actually don't really care, I would recommend to have a poll attached to that discussion so you can really see whether there are really so many people who consider it a problem.
The only new functionality the new method provides is allowing you to avoid undercutting trees. Everything else is just a function of people using the wrong tool for the job. In exchange, we lost the capacity to create aesthetically pleasing and safe waterworks, and turned unusual pathfinding into a significant bug.
Just to clarify this, I don't think I was referring to functionality there. I was merely pointing out that people on this thread have shown various opinions ranging from extremely annoyed by the change over neutral right to great idea. Why individual people have such stances was not my concern in that post - I was only mentioning things you might wish to include in a suggestion thread for the reinstitution of the old channeling.
Anyhow, I simply wish everyone to have fun playing DF, regardless of the minor and major problems probably all of us are encountering.
Deathworks