d'ya want to be put back into the waiting list?
Also.
You get 3 extra acts, spend them all this turn then your cycled out, so you have 5 acts atm... spend them all.
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cheeter
Have the cult begin agitating for growth in the Night Elves, by any means possible.
The cult now strap the night elves in the wild for the worm to reach them, it is partly successful but mostly failures, and the ones that are successful are usually harmful mutations, having to exile more night elves.
The night elves also start spreading, reclaiming the forests that were attacked by the dragons, some even being so adventurous to start some new settlements out in the plains, making new small forests around the small settlements
taymandis
He tells the leaders that growth and development is needed, but it must be tempered by consideration for what their actions will do to the environment. Next, he creates the underworld (standard DF caverns sans forgotten beasts). He saves one Act.
With these words of wisdom, the night elves slow their pace, and slow their "teraforming" of the land, but some night elves do not agree with taymandis' words, and instead start "Terraforming" more than ever before!
An earthquake shakes the world, and the insides of the planet can be heard being stretched and torn, the surface is fine except for a few fisures, but now underneath the surface, the rock is filled with holes and gaps, creating many thousand of caverns.
Aarrook creates a temple the height of the heavens in-between the cats and rabbits. Aarrook makes said temple always have enough food and water for the cats and rabbits to eat. Aarrook revives many cats which died of starvation above their graves.
The temple sustains both the races, war slowly grinds to a halt.
After time, the cats start missing the thrill of war and battle, blood lust has been bred into their species, and the fact that mutation has thrived throughout the cat community doesnt help the peace effort...
The underground resistance still declares war on the rabbit kind.
The cats which have been revived from their graves by starvation have taken on a malnourished look, and are in limbo, it seems that the grave has changed them...
Desiré makes lands of cats and rabbits more fertile.
The cats and rabbits lands are now more fertile.
Crops grow in abundance, and now the mutations have started to effect the cats crops aswell, strange new plants and tree are being seen, one even being called an "iron wood" tree
Gizmundin creates a medium planet on the outer reaches of the system, it is built around a flaming core.
He fills it with plants and wildilfe and makes it rich with resources.
He shields the planet to stop others from interfering while he rests for the next turn.
No consequences
Saskar creates a few more types of trees, including some that bear fruit.
(on your planet right?) no consequences
Saskar creates Jesters, a relatively rare race of schemers determined to make things interesting by influencing their neighbors. They typically work alone, but their skill with illusion, prophecy, and planning allows them to have a large impact when they can use or convince others.
The jesters are brought about into the plains, they become one of the most renown humanoids in the plains and bend the other creatures to their will. more later
Dundas places the knowledge of tactics and weapon making into the minds of his humans. He gives them insatiable curiosity and also provides each one with a sword and an axe. He creates the Graykin and puts them on the world which has the rabbits, cats and Elves, a little way away from the other sapients.
Desiré teaches one person of each accessible race to open the portal to the elemental plane. He tells them not to do that, otherwise than as a last stand.
(... has it been created yet... meh acting as if it was already created...)
One person from each accessible race now knows how to open a portal to the elemental plane... This causes a lot of chaos... will write about it in later post where i show what every entity has done.
editing to put in effects.