hopefully in the future dwarves will have some mechanisms to try and attend to all of their needs in one break, example: a dwarf gets thirsty and stops for a drink, and since he's taking a break, despite his hunger meter not being in the red yet, he stops by the food stockpile to grab a bite. similarly he can go for a breakfast and a morning drink after waking up, and possibly washing that kobold blood splatter from his beard and taking a leak in the communal latrine before going to work
Yeah, Silverionmox had a few suggestion threads to this effect where that was what Silverionmox and I went back and forth and pretty much settled on. I have similar hopes, but Toady has not given any signal that he is considering or opposed to such things, so like so many things in the suggestion forums, *shrug* who knows?
this seems material for a new suggestion, though, have you addressed this in any of your megathreads, kohaku? if not i may start a new one...
I'm not sure I classify my own threads as "megathreads" per se, since I consider megathreads to be things like Jiri Petru's Interface thread, where multiple competing suggestions are put into the same thread as alternative options to one another. My threads are all a single proposal that just have a lot of detail and text.
Anyway, there have been day and night schedule suggestions before, although I haven't been in support of that, particularly, since I've never been a big fan of that particular concept, and kind of like the idea of dwarves all having asynchronus schedules due to never seeing the sun, anyway.
That said, I have talked in several threads about ways to work in different ways to either script dwarven behavior and priorities or to make dwarves more autonomous and their decision trees more complex in those regards.
The
I, Dwarfbot thread and the thread it spun off of,
Class Warfare had the most on these sorts of concerns in threads that I started.
Here's a Silverionmox thread:
Combined Breaks. This was produced after another, which talked about time dialation regarding sieges, but I can't remember a good search term to find that one.
I'm having trouble finding some of the others... I must not be remembering good search terms.
There was also this thread
which covered scriptable dwarf actions.
I'm annoyed by my inability to find more threads than this, however. It's unfortunately much easier for me to remember the search terms to my own posts than other people's, since I remember the exact terms I use, but apparently can't remember the terms other people like to use for the same concepts.
You'd be able to drink the blood of your enemies and then piss on their corpse. Who doesn't want that?
Anyone familiar with the concepts of sanitation or who possesses taste buds? Then again, we already can drink the blood, it's just peeing on the corpse that is new. Frankly, it's the drinking the blood that creeps me out.
I'd hope there would be some way to discourage casually drinking blood or randomly desecrating bodies going into the game at some point, though. Preferably through disease or developing a reputation for being a psychopathic freak, although having the ghost of the victim you killed be fine with
just being murdered, but to then desecrate the body may get you haunted.