Hello,
As everyone knows, all alcohol is produced right now from a single workshop- the "still", which produces drinks such as rum, ale, beer, wine, etc. etc.
I would like to propose that there actually be two workshops for creating alcoholic drinks. A) the Brewery and B) the Still.
As you probably know, in real life, a brewery or winery creates fermented beverages such as beer, mead, cider, wine, etc. A still, on the other hand, produces distilled alcohol (what you might think of as hard liquor) by taking a fermented mash and reducing the water content through distillation. What I propose in game terms is that the brewery workshop would make distilled drinks such as beer/wine, and that you could then order these to be processed further at a still, which would condense them into stronger liquor. I don't think its necessary to require wood fuel or other fuel for this process because, after all, cooking food doesn't require fuel in the game.
Thus, a brewery would create things such as Dwarf Beer from wheat, dwarf mead from sweet pods (or syrup, or sugar), various kinds of dwarf wine from fruits or whatever. The still would then make these into a liquor type, ie. beer becomes whiskey, wine becomes brandy, mead becomes rum, or whatever.
Obviously, distilleries don't work exactly like this in real life (for instance, you wouldn't want to drink the fermented mash that is used to make whiskey), but I think that it would make the game economy more varied and fun. It would allow dwarves to stockpile more alcohol with fewer barrels- efficiency that any dwarf would appreciate. Perhaps it could increase in quality while in the barrel (similar to how liquor is aged in real life). Also, it would make more sense for dwarves to have the "hard stuff" in those flasks that they will presumably be carrying around at some point, rather than nasty warm beer. Finally, it would give you a nice product to trade with or bestow on happy rulers.
Hope this isn't an old suggestion or idea- I didn't find it on the dev page, or in the forums.
[ July 18, 2007: Message edited by: Misterstone ]