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Author Topic: [0.31.01] Not Enough Stone  (Read 707 times)

Huggz

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  • Sherlock Wayne
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[0.31.01] Not Enough Stone
« on: April 03, 2010, 06:38:28 pm »

Occasionally when I try to build a wall it will show that I have plenty of one type of stone, then as soon as I select one of that stone it becomes the only resource available and it has a greatly reduced number. I made a video of it, here:

http://mkv25.net/dfma/movie-2083-wallbuilding-nostonebug
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In order to improve the universe's frame rate, we must all throw rocks into volcanoes and then do absolutely nothing, worldwide, for a week, to take pressure off pathfinding.

Foxbyte

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Re: [0.31.01] Not Enough Stone
« Reply #1 on: April 03, 2010, 07:11:59 pm »

It's the new path-finding thing, I think. It generates paths then saves them; so when the wall is queued up, it cuts off the path and renders everything past it unusable. Either way, kind of annoying. Try building it in small segments, then save and reload.
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