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Author Topic: [0.31.01] Surgeon suturing wounds with adamantine strands  (Read 992 times)

Mr Frog

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[0.31.01] Surgeon suturing wounds with adamantine strands
« on: April 03, 2010, 04:53:40 pm »

...Th-those don't go there! :'(
Poor guy's medical bills must be astronomical  :o

So, uh, yeah, the topic title pretty much sums it up. My surgeons have expensive tastes.
I don't think this is a bug as much as it is a programming loophole, but I think you should at least be able to tell them not to ::) though I must admit, surgery doesn't get much more Dwarven then this.
...
Come to think of it, I really don't think it's very safe. Even assuming adamantine is nontoxic, the slightest tug would probably make the sutures slice through the wound like plasticine. Hmm.
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Randall Octagonapus

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Re: [0.31.01] Surgeon suturing wounds with adamantine strands
« Reply #1 on: April 03, 2010, 05:21:27 pm »

Well at least you know that nothing can open that wound up again
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Patchouli

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Re: [0.31.01] Surgeon suturing wounds with adamantine strands
« Reply #2 on: April 03, 2010, 05:55:45 pm »

I guess they needed to one-up gold teeth crowns/filling somehow.
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Rakoth

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Re: [0.31.01] Surgeon suturing wounds with adamantine strands
« Reply #3 on: April 03, 2010, 08:14:15 pm »

Dwarves are mighty creatures, and they have mighty wounds - Requiring mighty sutures.  Only adamantine strands are strong enough to keep shut a dwarf's wounds.
« Last Edit: April 04, 2010, 01:49:13 am by Rakoth »
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Caldfir

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Re: [0.31.01] Surgeon suturing wounds with adamantine strands
« Reply #4 on: April 03, 2010, 09:09:58 pm »

awesome
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