World
World Difficulty: 23. A peaceful planet, the jungle around you sports many waterfalls and an unspoiled nature with few predators, but is there something deeper in this unforbidding jungle or will it remain as peaceful as it seems?
Group storage:
1 Pine log.
-1 Piece of Ambergris !Base influence: 97!
-3 Molluscs !Base influence: 9!
-Rough black stone block
IronyOwl
Creator: Akanus the Peasant
Influence: 100
Gather {0} – 83/100
Stoneworking {0} - 34/100
Inventory [1/10]:
-1 Giant clam (1 giant pearl, 2 clam shells) !Base influence: 100!
inteuniso
Creator: Markus the Trader
(Trader: +20 to Trade rolls, -10 to all other rolls)
Influence: 77
Gather {0} – 79/100
Glassblowing Exp {0} - 31/100
Inventory [2/10]:
-1 Glob of Magma !Base influence: 68!
-26 Molluscs (Possibly alive) !Base Influence: 9!
-1 White Sand !Base Influence: 46!
criptfiend
Creator: Mart the Crafter
(Crafter: +20 to crafting rolls, -30 to all other rolls)
Influence: 300
Staff Crafting {0} – 67/100
Jewel Crafting {0} – 73/100
Mysticism {2} - 14/100
Inventory [2/10]:
-1 Shaman Staff !Base influence: 54!
-1 pair of greenish-purple Earrings !Base Influence: 108!
-1 Sphere of Life Energy !Base Influence: 138!
Odd!x
Creator: Oddix the Peasant
Influence: 143
Gather {1} – 96/100
Furnace Operating {0} - 22/100
Inventory [4/10]:
-White Sand (2 units) !Base influence: 46!
-Pine log
-Medium Alien Shrubbery (1 shrub, 5 ripe berries) !Base Influence: 66!
-Large Alien Tree (1 tree trunk, 8 thick branches, 8 wide leaves) !Base Influence: 90
Tyg13
Creator: Xanthian the Crafter
(Crafter: +20 to crafting rolls, -30 to all other rolls)
Influence: 384
Fusion {0} – 77/100
Weaponsmithing {0} – 82/100
Glassblowing {0} – 71/100
Mysticism {0} – 30/100
Inventory [3/10]:
-3 Molluscs !Base influence: 9!
-Technetium Sword /w pine handle !Base influence: 156!
-Translucent Green Glass Gem !Base influence: 172!
Ukrainian Ranger
Creator: Wartin the Trader
(Trader: +20 to trade rolls, -10 to all other rolls)
Influence: 66
Trading {0} - 10/100
Shipwright {0} – 85/100
Fusion {0} - 45/100
Inventory [2/10]:
-Novel Pine Yacht !Base Influence: 66!
-9 Molluscs !Base Influence: 9!
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I will imbue the earrings with the life force, giving anyone that wares them the ability to see life force at a distance.
Attempt: 3+20+1=24
You attempt to imbue your earrings with the force of life, allowing people that store them, or ware them, to see life force at a distance. You realize later on, however, that your entire ordeal has been slowed down by a typo. You clearly meant wear, but you were working on ware. You decide to store the life force and earrings back into your personal inventory.
+ 24 Mysticism Exp (level up)
Dump block in group storage, go gather things. (first hug clam)
Attempt: 38
You put the stone block into group storage. You hug your clam and it opens and closes its shells in happiness. You happily stride out into the world, but you're just so happy, you end up enjoying the nature and pleasant atmosphere of the world too much to be productive. At the end of the day, you're very happy as is your clam when you hug it again, but you just haven't gathered anything.
+19 Gather Exp
-Rough black stone block
Claim three of the mollusks.
Imbue the green gem with life force from the mollusks.
Attempt: 10+20=30
Claiming three of the molluscs, you work on transferring life force from the molluscs to the green gem, but the threads of life attached to the molluscs stubbornly refuse to leave no matter what you try. After a day full of various attempts, you sit back, exhausted, wondering how to get the transfer to function as you want it to. In a moment of inspiration, you realize that all weapons inherently have the same goal and any smithing of weapons carries the same concepts.
+30 Mysticism Exp
+3 Molluscs
!Base influence: 9!+Changed Sword Smithing to Weaponsmithing
First I claim the last bit of sand in group storage. Dunno what I was thinking, dropping it off like that.
Then I go out and gather entire trees, preferably slow-growing, enormous ones if there are any.
Attempt: 99 (specific item roll: 95-23: 72) (critical!)
Quality: 90, 66
Quantity: 28-90, 31-66
You selfishly and smartly claim your own sand from the group storage. You head out into the world, in search for trees. Enourmous ones. You manage to find two different kinds. One is an medium-sized alien shrubbery bearing small and juicy, purple berries. The other is a large, leafy alien tree with a plethora of branches on its canopy. You return to the ship, happy with your success.
+99 Gather Exp (level up!)
+156 Gathering Influence
+Medium Alien Shrubbery (1 shrub, 5 ripe berries)
!Base Influence: 66!+Large Alien Tree (1 tree trunk, 8 thick branches, 8 wide leaves)
!Base Influence: 90+1 White Sand
!Base influence: 46!Gather some edible plants and animals.
Attempt: 28-10: 18
You head out into the world, looking for some animals to bring back as well as plants with food, but every piece of food you find is inedible and you hardly see any animals. None that you can catch, at any rate. After an uneventful day, you head back to the Maia, disappointed with your bad luck.
+9 Gather Exp
Claim 9 mollusks and assemble them into one big mollusk
Attempt: 55-10 = 45
Using the same principle as fusing microscopic atoms, you attempt to fuse together the 9 smaller molluscs into one greater molluscs. However, you lack the skills or the experience with crafting, so although you are very close at succeeding, you unfortunately mess up. The good news is that at the end of the day, you still have 9, separate, small molluscs in your inventory.
+45 Fusion Exp
+9 Molluscs
!Base Influence: 9!Updating waiting list... let me know any errors.