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Author Topic: DF2010 - Bronze Colossuses, too hardcore?  (Read 11883 times)

Frogwarrior

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #45 on: April 04, 2010, 08:02:48 pm »

I have defeated the mighty bronze colossus!

Where by "defeated," I mean, "if I lure it into jumping into a murky pool after me, it stops moving apparently forever."
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Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

MetalSlimeHunt

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #46 on: April 04, 2010, 08:40:34 pm »

I have defeated the mighty bronze colossus!

Where by "defeated," I mean, "if I lure it into jumping into a murky pool after me, it stops moving apparently forever."

Le Gasp! The animating force of a bronze colossus is water-soluble! Quick, flood the entire planet!
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Max White

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #47 on: April 04, 2010, 08:52:22 pm »

Iton: Ready, Urist?
Urist: Lets do it then.

*Both put keys in keyhole*

*Pulls down big lever*

Iton: Just like the old days...
Urist: Aye, that it it, although water does seem a little less impressive.

*World starts to flood with water*

Urist: So what do you think this will do to the local carp population?
Iton:...What have we done?!?

MetalSlimeHunt

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #48 on: April 04, 2010, 09:05:32 pm »

Iton and Urist: Oh great Armok, whom's blood soaked form strikes fear into your enemies, what shall we do!?

Armok remains silent

Iton: Damn it!


Seriously though, I think The Great Toad has fixed carp, so your fear is unfounded.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Dakk

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #49 on: April 04, 2010, 09:54:56 pm »

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Table flipping, singed style.

Max White

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #50 on: April 04, 2010, 09:56:24 pm »

Now do it WITHOUT use of a forbidden material.

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Dakk

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #51 on: April 04, 2010, 10:18:50 pm »

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Code: [Select]
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ლ(ಠ益ಠლ)  ┻━┻

Table flipping, singed style.

Iban

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #52 on: April 04, 2010, 10:29:24 pm »

Too bad it lost it's hands so quick.  Try grappling an enemy's head with one of your hands as a Colossus and pinch it.

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On Topic:
25 Dwarves with Grandmastery in all skills + Loincloth + Adamant 2Handed Swords versus 1 BC
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« Last Edit: April 04, 2010, 10:35:51 pm by Iban »
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G-Flex

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #53 on: April 04, 2010, 11:07:37 pm »

I'm pretty sure I've never seen adamantine weapons work against them.

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Iban

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #54 on: April 04, 2010, 11:46:14 pm »

Toady most likely implemented weapon weight. Weight causes a crushing damage which would destroy the collosus. The slender Adamantite weapons can cut, but they wont work against something made of bronze. They are easy to wave about and can turn elves into deli meat, but the same cant be said about the Collosi.

I bet you money that if you spawn a Dwarf with two hammers he will do a number..
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Olith McHuman

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #55 on: April 04, 2010, 11:49:23 pm »

What if you were to wield the corpse of a very massive creature? Some corpses weigh as much as 4500. Platinum warhammers, by comparison, only weigh 8. I've tried this as a dwarf, but the weight of the corpse means that the bc gets extra attacks and seems to make it harder for me to dodge (Is this new? If so, then awesome).
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RandomNumberGenerator

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #56 on: April 04, 2010, 11:57:23 pm »

A Legendary Fighter/Axedwarf/Armor User/Shield User/Dodger/Wrestler Dwarf with Full Steel Plate and a Steel Battleaxe can take a Bronze colossus on, 1-on-1, and 'win'(reducing the colossus to all red, arms/feet lopped off, while sustaining no injuries). Actually killing the colossus is a different matter, since they just won't die unless you melt them.
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Karlito

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #57 on: April 04, 2010, 11:57:54 pm »

I had an adventurer almost kill a colossus today. I could damage it with a maul if he was prone, and I blocked 99.9% of his attacks. Eventually I hit him so much that he had all red wounds, no usable hands, and he could even stand up anymore. Of course, he didn't bleed and felt no pain, so I'm not sure if he was any closer to death than at full health. Eventually, he pushed (yes, not hit, not attacked, but PUSHED) my guy in the head, shattering my poor adventurer's skull.
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MetalSlimeHunt

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #58 on: April 05, 2010, 12:10:03 am »

I attempted to use a all grand master dwarf with total slade armor use a whale shark body (Largest size of any creature) to beat a skilless bronze colossus to death. It didn't exactly work out, due to the horrible death thing without a lick of harm to the colossus.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Iban

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Re: DF2010 - Bronze Colossuses, too hardcore?
« Reply #59 on: April 05, 2010, 12:15:09 am »

Perhaps we should stick to weapons.
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