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Author Topic: Indicate fresh immigrants  (Read 408 times)

Silverionmox

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Indicate fresh immigrants
« on: April 03, 2010, 08:15:41 am »

More control over immigration has been suggested, but as a quick fix the unit list could display "Immigrant" instead of "No job" for fresh immigrants (or even keep that status until you've viewed them at least once). They're sometimes hard to find between the other dwarves.
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Dvergar

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Re: Indicate fresh immigrants
« Reply #1 on: April 03, 2010, 10:04:06 am »

Wow....I really like this idea, this is ingeneous.  But on top of the OP dwarves should have the date of their migration in their status page AND/OR have the migrations named eg.)  This dwarf found "Boatmurdered" during the "The Magnificent Migration of the Carp Slaves" along with X other dwarves.
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Safe-Keeper

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Re: Indicate fresh immigrants
« Reply #2 on: April 03, 2010, 11:23:00 am »

Having it as part of the unit description screen would be very helpful, as would the "Migrant" idea so ingeniously put forth in the OP.
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"Sieging humans brought some war polar bears, and one of them started a camp fire. Highly trained!" --Today One accidentally introduces the panserbjørn into Dwarf Fortress lore

ArPharazon

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Re: Indicate fresh immigrants
« Reply #3 on: April 03, 2010, 11:27:51 am »

Personally I'd be very happy if there was an Orders menu option for making all immigrants, regardless of skill or profession, have only peasant labors (hauling, healthcare and cleaning) enabled when they arrive. Would also be nice if their profession showed up as "immigrant" or "immigrant soap maker" until you touch their labors and/or they gain skill in anything (which they won't unless you manually enable their a labor, and even if you assign an immigrant master jeweler to stone detailing, he will still go from immigrant to jeweler after he earns dabbling engraver).

Ideally, of course, you would get a screen like with a trader saying "Immigrants lol!", where you go through the list of immigrants and
w - put immigrant to work in his profession, hauling etc. enabled (this is what is done currently)
s - put immigrant to work only his profession, no hauling or whatever
p - set immigrant to peasant labors only
m - assign immigrant to a squad etc.
n - assign immigrant to a position (e.g. broker)
c - customize immigrant manually (takes you to the labors screen, but when you are done and press esc you will be returned to the immigrants screen)

The screen itself will be a list of immigrants and their official professions, on the right you will see top skills of the immigrant you have under the cursor, and in the middle each immigrant's status (drafted/peasant'd/put to work etc.). once you are satisfied you press F9 and tada, immigration wave dealt with gracefully.

Though to be honest, this is a non-issue with Dwarf Therapist.
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