About a year or so into my most recent embark, I received a message informing me that Rusmo Ômourog, a forgotten beast, (specifically, a shelled hippopotamus with external ribs and curly emerald hair) had been struck down. Which was strange, since I was still dallying about on the surface, still paranoid from my last fort being annihilated by a fire-breathing pterodactyl thing. Not long thereafter, I found out the cause: "Âsax, Cave Swallow Man Spearman has bestowed the name Mudoung upon a tunnel tube shield!" "Âsax, Cave Swallow Man Spearman has bestowed the name Zosbagnaxob Spug Akul upon a fungiwood spear!" Unfortunately, it would appear Âsax either could not make up his mind, or was exceedingly forgetful; the blighter began renaming his weapons thereafter, at an alarmingly high rate, pausing the game and zooming into the unexplored blackness of the earth each time. So I placed a note at the place I was forever being dragged to, and had my miners dig there. Âsax had to die.
There were two odd things when I found him at his camp. Unlike his kin, Âsax was "friendly," not "hostile." And he was a bit busy. Specifically, he was locked in combat with Ejem Itvidsiñur Ipizocul, a massive, poison-spitting blob of ash. He apparently didn't think killing one forgotten beast with a wooden spear and shield was enough. And Âsax is winning; Ejem had a tail at one point, but Âsax has lopped it off, and Ejem's body is red at the time of writing. Âsax, although "tired," is unhurt.
I'm not quite sure what I'm going to do about Âsax. I can't let his obsessive renaming grind my game to a hault, but since he's not hostile I can't attack him. And the fact that he's killed one and a half forgotten beasts to my zero makes me think that might not be wise. Perhaps his obsessive renaming is related to his combat with Ejem; I'll see if I can help him hasten the beast's demise.
(Editted the topic title; there's far more spoiler-y things than a few forgotten beasts and some caverns]