Cloaks - Cover most of the body, they can deflect light weapons like training spears so wear great cloaks if you plan training in the "room". They can ONLY be made from cloth/leather, it is CLOTHING but make it from leather, leather beats cloth/silk in protection.
Breastplate + Mail Shirt - Currently, this is how it should be but in the vanilla DF, you can wear about 3 mail shirts and a plate, if you wear more than 1 mail shirt, you have more chances to block/ cause glancing blows against that particular armor, it also lowers speed by weight but nothing is perfect unless you use that nice blue stone. (Not microcline)
In the wiki, it shows how much of the body armor covers, for me I guess that one mail shirt, breastplate, greaves, a pair of gauntlets and high boots, a helm and cap and a masterwork leather cloak are the standard armor for a dwarf.
Also, someone should re-edit the wiki, some parts are blurry in details. Mostly on what exactly protects what.
Hope I helped by any way.
My questions:
1. How do dwarves actually get crutches if they have a "lost ability to stand" in the hospital, do they still need diagnosis and also, what job is used for that in giving the wounded the crutch?
2. In a map with freezy rivers/brooks, I would want to make a working indoor waterfall, is it possible to create a reservoir, make a tiny 1x1 tunnel for the water to pass downwards and then pump it all back up and recycle the water so its like a circular cycle?