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Author Topic: The DF2010 Little Questions Thread  (Read 1141170 times)

Stormfeather

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Re: The DF2010 Little Questions Thread
« Reply #10830 on: April 19, 2011, 06:56:56 pm »

Make sure you have some of each type of thread still, and not in the Hospital?
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Mickey Blue

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Re: The DF2010 Little Questions Thread
« Reply #10831 on: April 19, 2011, 07:05:29 pm »

Yep, got yarn, silk and plant thread, just to be sure I got rid of my hospital zone and they carried everything out of it and put it away.

-MB
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Mickey Blue

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Re: The DF2010 Little Questions Thread
« Reply #10832 on: April 19, 2011, 07:08:45 pm »

She went crazy.. Oh well.. At least it wasn't a weapon/armor smith.

-MB
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theeggman85

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Re: The DF2010 Little Questions Thread
« Reply #10833 on: April 19, 2011, 07:47:34 pm »

So I told my butcher's shop to butcher some animals, but all the lungs and stuff are just left lying around and rotting. What am I supposed to do about that? I have a stockpile with meat enabled, is there a reason it's not going there?
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Sphalerite

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Re: The DF2010 Little Questions Thread
« Reply #10834 on: April 19, 2011, 07:51:24 pm »

Did you accidentally forbid gathering of food?

Do you have a large enough stockpile, and enough free haulers?  Butchering a lot of large animals can generate huge amounts of meat, enough that your haulers might not be able to get all of it into storage.

Can your hauler dwarves reach both the stockpile and the butcher's shop?
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Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #10835 on: April 19, 2011, 07:52:53 pm »

Do you have enough haulers, and are dwarves set to ignore food in the (o)rders menu? Note that once it hits rotten it's useless.


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theeggman85

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Re: The DF2010 Little Questions Thread
« Reply #10836 on: April 19, 2011, 07:54:37 pm »

I figured out that they're taking it to a meat barrel in my wooden product storage area... which is weird. Shouldn't that barrel be placed in the food storage?
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Sphalerite

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Re: The DF2010 Little Questions Thread
« Reply #10837 on: April 19, 2011, 07:57:53 pm »

Try creating a large food stockpile that has maximum zero barrels allowed, and disallowing the storage of meat in your main food storage.  Your dwarves should then just pile the meat in the stockpile without worrying about barrels.
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greycat

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Re: The DF2010 Little Questions Thread
« Reply #10838 on: April 19, 2011, 08:18:31 pm »

I figured out that they're taking it to a meat barrel in my wooden product storage area... which is weird. Shouldn't that barrel be placed in the food storage?

Sometimes dwarves will say "Hey, that barrel over there -- that would be awesome!" and they'll stick food in it.  At which point it becomes a Food Barrel (tm).  Then the game will say, "OK, now that it's a Food Barrel (tm), it belongs in a food stockpile", and it will queue up a "haul this to a stockpile" job, which, hopefully, some dwarf will accept.  And maybe perform.

Really, the most common problem here is that your stockpiles are full.
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Detonate

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Re: The DF2010 Little Questions Thread
« Reply #10839 on: April 19, 2011, 08:21:57 pm »

-snip-

So this means artifact materials are based on the creator's favorites and preferences?
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greycat

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Re: The DF2010 Little Questions Thread
« Reply #10840 on: April 19, 2011, 09:53:25 pm »

So this means artifact materials are based on the creator's favorites and preferences?

Rarely, if ever.  Usually they just grab whatever is closest.

And remember, kids, it no longer matters how long the moody demand is displayed on the screen.  If he says "bones... yes..." for 2 seconds and then "bars... metal..." for 2 seconds, you can't tell whether he wants 1 pile of bones and 3 bars, or 2 of each, or 3 bones and 1 bar, or any other combination.  If he's already grabbed bones, and now he's stuck, and you have metal bars, then he wants more bones.  Slaughter something.
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Vehine

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Re: The DF2010 Little Questions Thread
« Reply #10841 on: April 19, 2011, 10:01:27 pm »

Is there any way to control war animals?

Not directly, I just want to have them tag along for all my military encounters. Am I forced to chain them out at some location and wait for invaders to path over?
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jaxad0127

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Re: The DF2010 Little Questions Thread
« Reply #10842 on: April 19, 2011, 11:21:30 pm »

Is there any way to control war animals?

Not directly, I just want to have them tag along for all my military encounters. Am I forced to chain them out at some location and wait for invaders to path over?
You can assign them as work animals to your soldiers. Or use "pastures".
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Vehine

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Re: The DF2010 Little Questions Thread
« Reply #10843 on: April 19, 2011, 11:36:24 pm »

Is there any way to control war animals?

Not directly, I just want to have them tag along for all my military encounters. Am I forced to chain them out at some location and wait for invaders to path over?
You can assign them as work animals to your soldiers. Or use "pastures".

Ooh, thank you! That works.

Question two - can you play doctor for animals at all? My war bear took a serious beating and it's hard for him to walk, but he's not dead just yet, so...
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sir_laser

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Re: The DF2010 Little Questions Thread
« Reply #10844 on: April 20, 2011, 12:15:07 am »

What is torture? There isn't a page for this on the wiki.
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