Question 1: Are Building Destroyers type 2 capable of damaging buildings immediately behind a wall or fortification? Or would that provide complete protection until said beast finds a path to get on the other side?
Also, I read some interesting questions on the wiki about building destroyers that I'd love to know the answers to: DF2010 Talk:Building destroyer
I read that buildings cannot be destroyed from below. If this is still true, then a LOWERED bridge (or a locked hatch) is a destroyer immune barrier if you put it over a ramp entrance to your fort. Can anyone confirm? Also, it's still unclear to me from reading forums how building destroyers interact with raised bridges. From what I read they will path to it and get stuck, or (if the bridge was in the lowered position when the path was calculated (as in when you unlock the clowns)) then they will destroy the bridge.
Question 2: Could a ramp entrance + locked hatch or lowered bridge be a building destroyer proof safeguard?
Question 3: Do building destroyers tend to get stuck near a raised bridge?
1: No, wall and fortifications will block them. (Though there are some weird things happening with underwater fortifications, a BD could by pushed through with flow.)
2: Yes, as would a hatch on a down stairway. (But only from the bottom.)
3: I don't know this one, but I do know that BD cannot destroy raised drawbridges, and don't usually destroy lowered ones that they are standing on.
I've recently moved from .12 to .19 and I've noticed that I can build farm plots on un-irrigated land. Do underground soil layers no longer need to be muddied?
Underground soil layers no longer need to be muddied.
Ninja'd.