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Author Topic: The DF2010 Little Questions Thread  (Read 1141048 times)

TolyK

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Re: The DF2010 Little Questions Thread
« Reply #8160 on: January 30, 2011, 04:28:01 pm »

lol
careful, there could be a syndrome also. if they touch a weapon that's in the blood, they have uncovered feet, or they are rolling in the mud like pigs, then they'z gonna get rotting body parts...
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Mister Always

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Re: The DF2010 Little Questions Thread
« Reply #8161 on: January 30, 2011, 04:45:42 pm »

Nothing seems to be happening to them.

I was expecting death to the entire fortress...I am disappoint, forgotten beast.
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Shiramizu

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Re: The DF2010 Little Questions Thread
« Reply #8162 on: January 30, 2011, 05:04:21 pm »

Is there a way to build a pressure plate so that fluids can flow through it?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #8163 on: January 30, 2011, 05:06:20 pm »

Is there a way to build a pressure plate so that fluids can flow through it?
Do you mean downwards through it?
If so, I'm afraid not.
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Shiramizu

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Re: The DF2010 Little Questions Thread
« Reply #8164 on: January 30, 2011, 05:13:51 pm »

Well I got that idea from the repeater schematics posted at the wiki. I've mofied it a bit to have water drain sideways of the plate and now it should work.
Hmm, turns out a retracting bridge doesn't close when submerged. Have to change it to a raising one.
« Last Edit: January 30, 2011, 05:25:25 pm by Shiramizu »
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Sphalerite

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Re: The DF2010 Little Questions Thread
« Reply #8165 on: January 30, 2011, 06:03:35 pm »

Hmm, turns out a retracting bridge doesn't close when submerged. Have to change it to a raising one.
Retracting bridges most certainly do close when submerged.  They don't atomsmash water, or fling it around, but they will close.  Provided you've linked them to a triggering device that sends the bridge a 'close' signal, anyway.
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Lortath

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Re: The DF2010 Little Questions Thread
« Reply #8166 on: January 30, 2011, 06:48:13 pm »

Having magma on a level can hurt dwarfs/burn things on other nears z-lvl? (Having a magma reservoir under my forges in the center of my forts isn't dangerous?)
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plisskin

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Re: The DF2010 Little Questions Thread
« Reply #8167 on: January 30, 2011, 08:15:17 pm »

Having magma on a level can hurt dwarfs/burn things on other nears z-lvl? (Having a magma reservoir under my forges in the center of my forts isn't dangerous?)

IIRC, as long as there's a wall or floor between the magma and the dwarf, they're safe. You could fill all the walls of your fort full of magma, surround your fort with it, flood the land above with it and more as long as they don't touch it. I have a moat of magma under a bridge in front of my fort and dwarves walk over that bridge, and near the magma itself, regularly. If they touch it, they're dead.
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clockout1

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Re: The DF2010 Little Questions Thread
« Reply #8168 on: January 30, 2011, 08:19:42 pm »

I have a small little question. Is it better to have lots of 2x2 bedrooms (unassigned) or one large dormitory?
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jovian

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Re: The DF2010 Little Questions Thread
« Reply #8169 on: January 30, 2011, 09:00:52 pm »

Edit: Nevermind!
« Last Edit: January 30, 2011, 09:37:16 pm by jovian »
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rephikul

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Re: The DF2010 Little Questions Thread
« Reply #8170 on: January 30, 2011, 10:09:50 pm »

I have a small little question. Is it better to have lots of 2x2 bedrooms (unassigned) or one large dormitory?
makes no difference, except it's be easier for the player to manage.

My question: Can we weaponize exploding booze?
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TolyK

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Re: The DF2010 Little Questions Thread
« Reply #8171 on: January 30, 2011, 11:38:05 pm »

not easily.
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agatharchides

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Re: The DF2010 Little Questions Thread
« Reply #8172 on: January 30, 2011, 11:49:52 pm »

I've got a wounded military dwarf outside and all my hauler dorfs seem more interested in the dead goblin's socks than helping him to my hospital. Is there any way to tell them to save my soldier and forget about the goblin's left mitten?  :P
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Farmerbob

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Re: The DF2010 Little Questions Thread
« Reply #8173 on: January 30, 2011, 11:50:25 pm »

I have a small little question. Is it better to have lots of 2x2 bedrooms (unassigned) or one large dormitory?
makes no difference, except it's be easier for the player to manage.

My question: Can we weaponize exploding booze?

If you start having happiness issues with dwarves, giving them their own rooms and making them nice will make it easier to keep them happy.

Personally I give every dwarf a 5x5 enclosure with a bedroom in one corner, a dining room in another, a tomb in the third corner, and a throne room in the fourth corner.  Then when I get high skilled engravers by smoothing walls, I send them through and engrave everything.  Nobles that need bigger/better rooms get extra rooms, but they always keep their old rooms too, in case their noble status changes.

I've never had a tantrum spiral.  The only times when I have out of control dwarves is when they can't get what they want for their artifacts, and go insane.  Occasionally a diplomat gets locked inside a fort during a seige and goes nuts.

Oh, and a statue in the middle of the room, making the statue garden overlap all the other 4 rooms.
« Last Edit: January 30, 2011, 11:52:16 pm by Farmerbob »
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Farmerbob

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Re: The DF2010 Little Questions Thread
« Reply #8174 on: January 30, 2011, 11:53:12 pm »

I've got a wounded military dwarf outside and all my hauler dorfs seem more interested in the dead goblin's socks than helping him to my hospital. Is there any way to tell them to save my soldier and forget about the goblin's left mitten?  :P

Find a scrub dwarf and take off all their jobs except recover wounded and see what happens?
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