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Author Topic: The DF2010 Little Questions Thread  (Read 1142399 times)

shlorf

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Re: The DF2010 Little Questions Thread
« Reply #6915 on: January 05, 2011, 06:33:30 am »

about 10 millions
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moisesjns

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Re: The DF2010 Little Questions Thread
« Reply #6916 on: January 05, 2011, 08:24:44 am »

wow lol thanks i was using d.
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FrisianDude

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Re: The DF2010 Little Questions Thread
« Reply #6917 on: January 05, 2011, 09:35:43 am »

Is it possible to designate specific items of furniture to encrust gems on? 'cause I've got four gold statues and soon I'll have some rubies and I'd love to combine the two. :D
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Fellhuhn

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Re: The DF2010 Little Questions Thread
« Reply #6918 on: January 05, 2011, 09:47:39 am »

Is it possible to designate specific items of furniture to encrust gems on? 'cause I've got four gold statues and soon I'll have some rubies and I'd love to combine the two. :D
Put the statues next to the workshop in a stockpile before giving the order to encrust furniture. I always have small stockpiles next to jewelers that only allow masterwork items. This ensures high quality items. :)
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FrisianDude

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Re: The DF2010 Little Questions Thread
« Reply #6919 on: January 05, 2011, 09:52:26 am »

Oh, very nice, thank you. I'll give that a shot in a moment. The statues aren't masterful, but gold nonetheless. (And two of Erok the Droopiness of Slop, god of pregnancy and family. :P)

Edit; worked like a charm. A lot better than a charm actually, because it worked.
« Last Edit: January 05, 2011, 01:15:23 pm by FrisianDude »
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A tiny, foul-tempered humanoid creature that dwells in the evil mountains. They are known to enjoy drinking liquor and will take any unguarded supplies of booze.

Ibid Straydrink

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Re: The DF2010 Little Questions Thread
« Reply #6920 on: January 05, 2011, 11:45:53 am »

...Do vermin-hunters inevitably eat the poor little animals after you tame and make them available? Is there a work around for it, without chaining up/ caging the vermin-hunters (because I still want them to hunt the naughty vermin). I tried locking them (Foxes with vermin tag, playing as elves) in the pantry, but I think they have a tag that allows them to escape.
« Last Edit: January 05, 2011, 11:54:12 am by Ibid Straydrink »
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

TolyK

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Re: The DF2010 Little Questions Thread
« Reply #6921 on: January 05, 2011, 11:53:39 am »

usually. well almost always.

they just find a snack.
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vhappylurker

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Re: The DF2010 Little Questions Thread
« Reply #6922 on: January 05, 2011, 02:44:03 pm »

Super fast question: Is world regen needed if you change caste names? I'm adding in gender specific names to my animals to make it easier to cull them when needed. I just can't recall if I need to regen or not.

rephikul

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Re: The DF2010 Little Questions Thread
« Reply #6923 on: January 05, 2011, 02:59:18 pm »

Super fast question: Is world regen needed if you change caste names? I'm adding in gender specific names to my animals to make it easier to cull them when needed. I just can't recall if I need to regen or not.
if it's just display name, no.
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Intensifying Mod v0.23 for 0.31.25. Paper tigers are white.
Prepacked Dwarf Fortress with Intensifying mod v.0.23, Phoebus graphics set, DFhack, Dwarf Therapist, Runesmith and a specialized custom worldgen param.

vhappylurker

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Re: The DF2010 Little Questions Thread
« Reply #6924 on: January 05, 2011, 03:01:13 pm »

Super fast question: Is world regen needed if you change caste names? I'm adding in gender specific names to my animals to make it easier to cull them when needed. I just can't recall if I need to regen or not.
if it's just display name, no.

Sweet! Thanks.

Ibid Straydrink

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Re: The DF2010 Little Questions Thread
« Reply #6925 on: January 05, 2011, 03:18:08 pm »

Something is wrong. When I go to create a second squad, I can't find the option anywhere. Is there a population requirement for squads?
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #6926 on: January 05, 2011, 04:02:28 pm »

You have to appoint a captain for the new squad.
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the Dregs

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Re: The DF2010 Little Questions Thread
« Reply #6927 on: January 05, 2011, 04:41:16 pm »

How long should it be until some fun arrives? My force is all ready (I'm using Civ Forge, btw), I have wrought-iron equipped military dudes spoiling to use their new maces, a row of weapon and cage traps, and a bridge over a lava moat. It is year 53 and I am bored. All I have had is a couple of thieves of the zephyr variety.

 I pierced the first cavern layer and all I found in there was a gremlin.
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Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #6928 on: January 05, 2011, 04:46:54 pm »

You either picked a bad spot (no access) or have a bad worldgen with everything dead.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Thelogman

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Re: The DF2010 Little Questions Thread
« Reply #6929 on: January 05, 2011, 04:52:12 pm »

I had a question about the Monarch of my civilization.

I've been a duchy for a year now, and I've fulfilled all the criteria for becoming the capital, the menu for it says so. Is there going to be an option for becoming the capital in the Diplomacy screen, like there was for electing a baron, or is the queen just going to show up one day?

EDIT: I do understand that I can't choose my queen, but am I going to be given an option screen for becoming the capital, or is this something that is going to happen as soon as the monarch arrives?

Repost
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