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Author Topic: The DF2010 Little Questions Thread  (Read 1141357 times)

Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #5355 on: November 23, 2010, 08:50:17 am »

What is the knife user skill?
One of my military dwarves in legendairy'+5 in it.
But he's using an Ax not a Large Knife.
Should I try and obtain a large knife for him?
How did he get trained in it ? He is in a sqad with a guy who is high master at it, and who is uising a large iron knife but he has no ranks in student...
It's not uncommon for dwarves to have high ranks in odd weapons when they show up.
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Inglonias

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Re: The DF2010 Little Questions Thread
« Reply #5356 on: November 23, 2010, 09:21:43 am »

How do I use artifacts as furniture?
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LoSboccacc

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Re: The DF2010 Little Questions Thread
« Reply #5357 on: November 23, 2010, 09:28:47 am »

How do I use artifacts as furniture?

'b'uild them as usual. you'll find them in the relative furniture item (beds, statues, tables) under it's own name.

to know artifacts names, 'l'ist them
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GaxkangtheUnbound

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Re: The DF2010 Little Questions Thread
« Reply #5358 on: November 23, 2010, 12:31:24 pm »

How can I make a creature only available to a single race?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #5359 on: November 23, 2010, 12:36:20 pm »

You could change the creature to live only in a biome that the target race lives, maybe?
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Uristoteles

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Re: The DF2010 Little Questions Thread
« Reply #5360 on: November 23, 2010, 05:13:19 pm »

1. Clothing my dwarves have "lost" is lying around in my fortress. Via order I set to reclaim all the stuff, but it does not count for stuff before I set the order. So, how do I get my dwarves to pick up clothing from dead dwarves? They dont touch it, nor dump it.
you're looking for a Cabinet
it must be 'b'uild into a room assigned to a dwarf, who will then store his clothes inside.
for more information about 'Container'

edit: nvm, it seems I missed the 'dead'-part; no other way but to burn those damn socks with magma, I'd say
« Last Edit: November 23, 2010, 05:28:26 pm by Uristoteles »
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Akivara

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Re: The DF2010 Little Questions Thread
« Reply #5361 on: November 24, 2010, 02:28:18 am »

Remember my dwarf who lost his hand?  Several years have passed, and he suddenly started spewing blood all over a part of my fortress.  I checked him though and he doesn't have any new wounds.  Do untreated lost limbs spew blood from time to time or something?
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Executer

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Re: The DF2010 Little Questions Thread
« Reply #5362 on: November 24, 2010, 05:11:01 am »

Hopefully that's all it is, and hope that he's not infected with some long-term disease from some fb he's fought, or your whole fortress may be doomed.
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Akivara

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Re: The DF2010 Little Questions Thread
« Reply #5363 on: November 24, 2010, 05:52:40 am »

I haven't even broken into the caverns yet, so no worries there.

However, speaking of caverns, I've got a magma pipe extending all the way up into the first cavern and with a couple of levels of empty air above it, at around 12 levels below ground level.  Is that kind of thing normal?  I've never seen it before.  I'm not far from a volcano, if that has anything to do with it.

(I play with Stonesense and it has a thing that shows you hidden tiles, so that's how I know it's there.)
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celem

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Re: The DF2010 Little Questions Thread
« Reply #5364 on: November 24, 2010, 07:05:23 am »

Yeah its fairly common to have a magma pipe extend partway to the surface.  Not sure which version this arrived in.

Having it run all the way to the first is a bonus, i usually find these 'failed' volcanos down by #3.

My turn:

How much water is needed to form ice?  will 1/7 form a full block like 7/7?
How much magma do I have to drop water on to form an obsidian tile?  same deal...1/7 work?
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Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #5365 on: November 24, 2010, 08:05:56 am »

Hi there, I have 2 little questions. Answers or pointers in the right direction are welcome:

1. Clothing my dwarves have "lost" is lying around in my fortress. Via order I set to reclaim all the stuff, but it does not count for stuff before I set the order. So, how do I get my dwarves to pick up clothing from dead dwarves? They dont touch it, nor dump it.

The clothing is forbidden, which is signified by the {brackets} outside the name when you "k" over the tile. To reclaim (unforbid) individual items, you can use the "c" key in the k menu. There is also a mass-designation tool in the designate menu.
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zhxb

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Re: The DF2010 Little Questions Thread
« Reply #5366 on: November 24, 2010, 11:55:57 am »

Hi there, I have 2 little questions. Answers or pointers in the right direction are welcome:

1. Clothing my dwarves have "lost" is lying around in my fortress. Via order I set to reclaim all the stuff, but it does not count for stuff before I set the order. So, how do I get my dwarves to pick up clothing from dead dwarves? They dont touch it, nor dump it.

The clothing is forbidden, which is signified by the {brackets} outside the name when you "k" over the tile. To reclaim (unforbid) individual items, you can use the "c" key in the k menu. There is also a mass-designation tool in the designate menu.

Sorry, but no. The clothing is not forbidden. It is just the (imported) stuff from a dwarf who died. I can not dump it either - no one is touching that damn stuff. Also there is clothing laying around from other dead dwarfs and lots of clothing from children. It seems that everything a dwarf drops, regardless the reason (death, madness, unhappyness), is forever damned and can not be picked up by anyone.
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Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #5367 on: November 24, 2010, 11:59:47 am »

According to your earlier post, the behavior changed with the order menu upon future deaths. Forbidding is the only possible way for that to happen.
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madjoe5

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Re: The DF2010 Little Questions Thread
« Reply #5368 on: November 24, 2010, 09:38:59 pm »

Is there a utility that heals dwarves? I just embarked and spent a lot of time digging out a near perfect landscape. Then my monitor got unplugged. Once I plugged it in; I was greeted by my expedition leader, unconscious and surrounded by gargoyles :(.

Crashmaster

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Re: The DF2010 Little Questions Thread
« Reply #5369 on: November 24, 2010, 11:29:28 pm »

will adding water to a murky pool by designating a corner of it as a pond stop it from collecting rain anymore?

I added water to the murky pool I had tapped for a water source to keep the rest from evaporating after taking too much from it at once and it has never caught a drop of rain again in ten years while just next to it a murky pool is working just fine.
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