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Author Topic: The DF2010 Little Questions Thread  (Read 1118420 times)

Jusman

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Re: The DF2010 Little Questions Thread
« Reply #4605 on: October 26, 2010, 06:16:57 pm »

Were the nobles still broken in .12?

Also what does (CLT) next to a workshop's name mean?
« Last Edit: October 26, 2010, 06:20:09 pm by Jusman »
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GaxkangtheUnbound

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Re: The DF2010 Little Questions Thread
« Reply #4606 on: October 26, 2010, 06:17:59 pm »

Are vermin purchased on embark kept in cages?
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Sphalerite

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Re: The DF2010 Little Questions Thread
« Reply #4607 on: October 26, 2010, 06:30:08 pm »

Were the nobles still broken in .12?
Baron is possible to get but requires you to delay your mayor's meeting with the liaison until after the trade caravan leaves.  Tax collector, hammerer, and dungeon master never show up.

Quote
Also what does (CLT) next to a workshop's name mean?
The workshop is cluttered.
http://df.magmawiki.com/index.php/Clutter
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Urist Imiknorris

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Re: The DF2010 Little Questions Thread
« Reply #4608 on: October 26, 2010, 07:37:22 pm »

Are vermin purchased on embark kept in cages?

I don't believe so. Only Science will tell.

How do you look at an object, like a door, you put down, and tell what quality level it has?

I want to say |k| or |t|, but I might be wrong.

t.
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Johnfalcon99977

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Re: The DF2010 Little Questions Thread
« Reply #4609 on: October 26, 2010, 08:42:03 pm »

Whats the place that makes dwarven beer/wine again?
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Double A

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Re: The DF2010 Little Questions Thread
« Reply #4610 on: October 26, 2010, 08:54:01 pm »

Whats the place that makes dwarven beer/wine again?

Brewery. With a brewer.

You need plants from farms or foraging.
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proxn_punkd

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Re: The DF2010 Little Questions Thread
« Reply #4611 on: October 26, 2010, 09:02:21 pm »

It's called a still. |b|uild, |w|orkshops, stil|l|
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Spaghetti7

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Re: The DF2010 Little Questions Thread
« Reply #4612 on: October 27, 2010, 01:44:40 am »

Hey again, as you might guess I'm confused. Again.
What is everyone on about when they say 3D version? Are they just using something like stonesense?
Thanks.
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kardwill

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Re: The DF2010 Little Questions Thread
« Reply #4613 on: October 27, 2010, 02:38:23 am »

Hey again, as you might guess I'm confused. Again.
What is everyone on about when they say 3D version? Are they just using something like stonesense?
Thanks.

Nope. It refers to the current versions of DF (2010 and 40d), with several z levels. The first versions of dwarf fortress had only one z level (horizontal forts built inside a cliff face --> 2D).
« Last Edit: October 27, 2010, 02:40:03 am by kardwill »
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Spaghetti7

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Re: The DF2010 Little Questions Thread
« Reply #4614 on: October 27, 2010, 03:48:01 am »

Ok, thanks for clearing that up.
I was beginning to think my version was really old.
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Samuel

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Re: The DF2010 Little Questions Thread
« Reply #4615 on: October 27, 2010, 07:27:37 am »

Will an Artifact Gold Spear perform poorly as a weapon because it's made of Gold?
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celem

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Re: The DF2010 Little Questions Thread
« Reply #4616 on: October 27, 2010, 07:41:41 am »

Yes, an object does get a bonus in aiming for being an artifact...but its still gold, you'd be better even with a regular iron spear
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Samuel

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Re: The DF2010 Little Questions Thread
« Reply #4617 on: October 27, 2010, 08:57:34 am »

That's what I get for smelting gold bars when my weaponsmith got a strange mood. I kinda thought what people produced was largely random (mostly because most of my strange mood dwarves head straight to the craftsdwarf's workshop).
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Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #4618 on: October 27, 2010, 08:59:59 am »

It's based entirely on the dwarf's highest moodable skill. A dwarf with no moodable skill defaults to the craftsdwarf shop.

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Spaghetti7

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Re: The DF2010 Little Questions Thread
« Reply #4619 on: October 27, 2010, 10:22:26 am »

Yet another question:
I've got a sheriff, I've got iron chains used for "justice" and I have an offender, yet he is not getting any punishment.

Thanks for the help (once more)
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