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Author Topic: The DF2010 Little Questions Thread  (Read 1139387 times)

GaxkangtheUnbound

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Re: The DF2010 Little Questions Thread
« Reply #3840 on: September 26, 2010, 09:42:03 am »

Do boots, greaves/leggings, gloves etc. come in pairs or do I need to manufacture 2 for each dwarf?
They come in pairs, I believe.
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Cheese

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Re: The DF2010 Little Questions Thread
« Reply #3841 on: September 26, 2010, 09:46:06 am »

Is there any way to 'search' among all the exposed stones? I just discovered the manager, asked for 20 cokes, but I've run out of bituminous coal and I would rather not have to look all round the map myself to find where I got it from...
I don't think so, but DFprospector in Dwarf Hack can tell you if you actually have more than 20 bituminous coal :P
If you look at the wiki it'll say the layer the stone is usually found in. If you see other stone/soil/sand from the same layer you're in the right place. Just make big mining shafts on unused levels in it's layer and search for it. Or you could use trees. Or go for magma.

Do boots, greaves/leggings, gloves etc. come in pairs or do I need to manufacture 2 for each dwarf?
They come in pairs, I believe.
Thanks gaxkang
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Particleman

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Re: The DF2010 Little Questions Thread
« Reply #3842 on: September 26, 2010, 10:06:59 am »

Do boots, greaves/leggings, gloves etc. come in pairs or do I need to manufacture 2 for each dwarf?

'Greaves' and 'leggings' are a singular item, like trousers or jeans.
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Cheese

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Re: The DF2010 Little Questions Thread
« Reply #3843 on: September 26, 2010, 10:15:47 am »

Yea, but for gauntlets it says gauntlet and boots it says boot. It's kinda confusing.
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Urist Imiknorris

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Re: The DF2010 Little Questions Thread
« Reply #3844 on: September 26, 2010, 10:42:24 am »

They're made in pairs.
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Bobbias

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Re: The DF2010 Little Questions Thread
« Reply #3845 on: September 26, 2010, 11:50:03 am »

What does the number in brackets in the FPS display mean?
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Kweri

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Re: The DF2010 Little Questions Thread
« Reply #3846 on: September 26, 2010, 12:02:45 pm »

What does the number in brackets in the FPS display mean?
It's your graphical FPS.
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tolkafox

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Re: The DF2010 Little Questions Thread
« Reply #3847 on: September 26, 2010, 12:43:48 pm »

'Urist cancels fell tree: taken by strange mood'
'Uris is taken by a fey mood'

A season of sitting in a dining room later...

'Urist cancels strange mood: went insane'
'Urist has gone berserk!'

What happened? Usually they make an artifact and become legendary, this one parked himself in the dining hall/meeting hall and stayed there for a whole season before he decided to make some fun.

While I'm at it, how do I deal with berserks? My militia is set up but not equipped or trained yet, and I have no traps :(

That and he's surrounded by baby cows, those poor poor cows.
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Sphalerite

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Re: The DF2010 Little Questions Thread
« Reply #3848 on: September 26, 2010, 12:46:22 pm »

What happened? Usually they make an artifact and become legendary, this one parked himself in the dining hall/meeting hall and stayed there for a whole season before he decided to make some fun.
You didn't have the workshop he needed, whatever that may have been.  It will depend on his profession.  If his only skill was in woodcutting, he would have needed a craftsdwarf's workshop.
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Laurin

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Re: The DF2010 Little Questions Thread
« Reply #3849 on: September 26, 2010, 01:01:22 pm »

For moods in general: If the dwarf hangs around and doesn't claim a workshop - you don't have the appropriate workshop yet. Look for the skills and build whatever is needed.
If the dwarf hangs around at the workshop an doesn't fetch things and hasn't started his project - query the workshop with q an watch out what the dwarf is muttering, screaming or sketching - there is a table at the magmawiki for his needful things.
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Cheese

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Re: The DF2010 Little Questions Thread
« Reply #3850 on: September 26, 2010, 01:12:49 pm »

If they are haulers or their skill has no workshop/can't produce artifacts it's generally a craftdwarves workshop. I often find they bonecarve aswell.
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Samuel

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Re: The DF2010 Little Questions Thread
« Reply #3851 on: September 26, 2010, 02:40:39 pm »

Any good ways to get through an aquifer to mine further down? I'm using a pump stack to try and drain it, but I can't tell if I'm making very little progress, or simply none at all.
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bcd1024

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Re: The DF2010 Little Questions Thread
« Reply #3852 on: September 26, 2010, 03:29:56 pm »

Any good ways to get through an aquifer to mine further down? I'm using a pump stack to try and drain it, but I can't tell if I'm making very little progress, or simply none at all.

If it's an aquifer (water source is the edge of the map) then the water is infinite. Dig around it.
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This is a feature, not a bug, correct?
You're playing Dwarf Fortress.  There isn't much of a distinction.

Shiv

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Re: The DF2010 Little Questions Thread
« Reply #3853 on: September 26, 2010, 03:47:37 pm »

So now that archery is (supposedly?) fixed, do you still have to assign each target individually or can you assign them as entire rooms now?
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Tsukenta

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Re: The DF2010 Little Questions Thread
« Reply #3854 on: September 26, 2010, 04:28:42 pm »

I built a windmill, and it worked great (power 40). I bulit a second windmill 5 tiles away, and its completely unpowered. How can i tell before I build if there will be wind or not?
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