I got two nice incidents.
I can't produce shellcrafts. My legendary Bonecarver, who produced a iron figurine in his mood with no ore involved,
picks up a shell to the workshop, works there for a little while and hops of to do something else which is not recreational ( eating, drinking, partying ... ) and leaves a shell in the workshop after a while he repeats the procedure .. I am trying shell armor now, but my expectations are low.
The same 2x1 pond which trained my master fisherdwarf and fed my fort on turtles for three years is also involved in the second incident. It was the only watersource that did not dry up all this time and got me through my barrel crisis in 1052.
After the rain filled it to 7/7 again I widened the pond a bit with channeling, which means there are two ramps leading outside, and tried to refill the loss by bucketchain. No probs so far.
A gobbo came to my fort and got quickly dispatched. But he startled a trader who chose to hop into the pont and take his guard and pack animal with him. There they staid, I tried deconstructing the Depot,
I channeld new ramps and dug stairs. But the Trader is still bathing.
3 dwarves were wounded in a cave-in that happened in the process .. some were in the pond by whatever means
and my food store got a mini-flood through stupidity ..
the trader wandered through my fort and my new fishing ground deep down .. but now he sits in the pond again ..
his last chance is that I will remove the doors from my main entrance .. if he don't get out by then, i fill the newly rewalled pond again with buckets and drown that no good water dwelling human.