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Author Topic: The DF2010 Little Questions Thread  (Read 1142275 times)

FrisianDude

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Re: The DF2010 Little Questions Thread
« Reply #6885 on: January 04, 2011, 05:37:45 am »

You could also build a staircase inside and then make the roof around that if you want your marksdwarfs to also use it as a vantage point when you're actually being threatened.
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A tiny, foul-tempered humanoid creature that dwells in the evil mountains. They are known to enjoy drinking liquor and will take any unguarded supplies of booze.

moisesjns

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Re: The DF2010 Little Questions Thread
« Reply #6886 on: January 04, 2011, 08:16:43 am »

thanks i plan on making several houses one for archers with fortifications and one for the soldiers but where do i put my upwards staircase? i cant build unless a floor is above so do i make several stories?
« Last Edit: January 04, 2011, 08:29:36 am by moisesjns »
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Fellhuhn

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Re: The DF2010 Little Questions Thread
« Reply #6887 on: January 04, 2011, 08:35:40 am »

You can build a staircase on a staircase up to the sky and attach floors to those. Then attach walls/fortifications to those floors and so on.
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Imminent

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Re: The DF2010 Little Questions Thread
« Reply #6888 on: January 04, 2011, 02:29:01 pm »

Are lakes ever more than 1 z layer deep?
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monk12

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Re: The DF2010 Little Questions Thread
« Reply #6889 on: January 04, 2011, 02:34:55 pm »

An actual Lake (biome) can be more than 1z deep, a Murky Pool (glorified puddle) will not be.

Sutremaine

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Re: The DF2010 Little Questions Thread
« Reply #6890 on: January 04, 2011, 03:20:54 pm »

I believe you can construct a wall and then fortify it. That will give you a floor above the fortification.
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Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

mrbaggins

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Re: The DF2010 Little Questions Thread
« Reply #6891 on: January 04, 2011, 07:27:31 pm »

If you want to build a staircase in what is currently open air, you use the constructions, not designations (b-C instead of d)

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mrbaggins

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Re: The DF2010 Little Questions Thread
« Reply #6892 on: January 04, 2011, 08:55:46 pm »

Just started on a new embark and began digging into the dirt. I decided to use ramps for a change.

So I go to dig a downward ramp, but can't see the option in designations. I figure that a channel does pretty much the same thing, so designate 3 of those for the last tile row (nothing dug at this point).

My miners dig their way down through two of the channels, then won't come up. Or dig the third. There isn't a ramp at the bottom!

Why not? Or what have I stupidly forgotten?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #6893 on: January 04, 2011, 09:05:31 pm »

The only reason for there to not be a ramp, that I know of, is that the level below was already dug out.
I don't think this is what happened, so I don't know.

To get them back up, designate a stairway or uild->[C]onstruction->[r]amp.
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mrbaggins

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Re: The DF2010 Little Questions Thread
« Reply #6894 on: January 04, 2011, 09:10:38 pm »

That's just it though, this is from a virgin embark. The soil was completely untouched.

And I couldnt build anything as I hadn't hit stone yet >.<.

Spose I could have used wood...

I bailed, will try again later.

So it IS channeling to make a ramp on the next layer down? And it works in soil?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #6895 on: January 04, 2011, 09:13:44 pm »

Just a question, are you using 40d in stead of 31.xx?
Because I think 40d's channeling worked differently.
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mrbaggins

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Re: The DF2010 Little Questions Thread
« Reply #6896 on: January 04, 2011, 09:21:46 pm »

Sorry, yeah I'm on 31.18v02

Been hving other issues too (female war dogs are brown squares) so I might redownloaf and try again.
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moisesjns

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Re: The DF2010 Little Questions Thread
« Reply #6897 on: January 04, 2011, 10:21:14 pm »

i still dont get how to build houses. i got a wall in a square with a door, but i cant build up/down staircases or even up staircases, and i cant build floors on thin air either.
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #6898 on: January 04, 2011, 10:28:15 pm »

Are you using [ b ]uild->[C]onstructions->[buildables] instead of [d]esignations->[stuff]?
If so, are any job suspended/job canceled alerts showing up?
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Rex_Nex

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Re: The DF2010 Little Questions Thread
« Reply #6899 on: January 04, 2011, 10:32:06 pm »

It wont let you build things that your dwarves can reach. Floors can float, as long as a single tile connects the floating floor to a place your dwarves can get to.

As with building stairs, I just loaded up DF and built one outside fine. You are (B)uilding a stair, correct? Use B-C-U to get an up stair. They cannot be placed on a floor, either, so if you are making multi-leveled houses, be sure to leave a square open for a stair.

Edit:

Looks like I pageraped this fellow. Here is his post:

Are you using [ b ]uild->[C]onstructions->[buildables] instead of [d]esignations->[stuff]?
If so, are any job suspended/job canceled alerts showing up?
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