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Author Topic: The DF2010 Little Questions Thread  (Read 1145310 times)

YellowPebble

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Re: The DF2010 Little Questions Thread
« Reply #4800 on: November 05, 2010, 02:08:06 pm »

I keep getting dwarves who "admired a fine trap lately", but I have no traps in my fortress. I do have some levers and mechanisms- is this a known bug?
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abadidea

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Re: The DF2010 Little Questions Thread
« Reply #4801 on: November 05, 2010, 02:11:27 pm »

I've seen people reference stripping caged gobbos of their possessions many times, but I can't figure for the life of me how to do it?
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Lord Shonus

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Re: The DF2010 Little Questions Thread
« Reply #4802 on: November 05, 2010, 02:16:07 pm »

Levers are built through the trap menu, so they likely count as traps. I may be wrong though.



There are two ways of stripping prisoners. You can pause, mass-dump (d-b-d) the tile, undesignate the cage (using k not mass-undump, this is VERY important)for dumping, and then unpause, meaning that all items in the cage are marked for dumping, or you can selectivley order all weapons and armor that is not yours dumped with the z-stocks.
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abadidea

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Re: The DF2010 Little Questions Thread
« Reply #4803 on: November 05, 2010, 02:21:42 pm »

Levers are built through the trap menu, so they likely count as traps. I may be wrong though.



There are two ways of stripping prisoners. You can pause, mass-dump (d-b-d) the tile, undesignate the cage (using k not mass-undump, this is VERY important)for dumping, and then unpause, meaning that all items in the cage are marked for dumping, or you can selectivley order all weapons and armor that is not yours dumped with the z-stocks.

Thanks! Seems to have worked. Now for the inhumane blood sports.
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ABadIdea likes bandfire opal, black opal, claro opal, crystal opal, fire opal, harlequin opal, jelly opal, levin opal, pinfire opal, precious fire opal, red flash opal, white opal, and microcline for its vibrant hue.

glory in the thunder, resplendent in the sky <-- I wrote a whole novel. There will be more.

nordak

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Re: The DF2010 Little Questions Thread
« Reply #4804 on: November 05, 2010, 02:32:33 pm »

adding t



There are two ways of stripping prisoners. You can pause, mass-dump (d-b-d) the tile, undesignate the cage (using k not mass-undump, this is VERY important)for dumping, and then unpause, meaning that all items in the cage are marked for dumping, or you can selectivley order all weapons and armor that is not yours dumped with the z-stocks.

Also use d-b-c to claim as their inventory is forbidden by default.
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Flaede

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Re: The DF2010 Little Questions Thread
« Reply #4805 on: November 05, 2010, 04:44:08 pm »

I have no liquid water, all the ice I could ever want or need( not mined, I embarked in the middle of a glacier) and no magma. How do I melt all this stuff?
I believe that caving in ice will cause it to melt.
nooope. But running magma one z level under it sure will.
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nordak

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Re: The DF2010 Little Questions Thread
« Reply #4806 on: November 05, 2010, 04:52:46 pm »

I've reed that caving it in will melt it when it's sufficiently under ground. I don't know how many lvls...
Personally I just avoid freezing and cold biomes.
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Exerpt from townbrush.txt by Internet Kraken:

"Nobody wants to live in Townbrush, and for good reason. Almost everyone that has come to Townbrush has been eaten, stabbed, crushed, drowned, hacked, incinerated, or beaten to death with an octopre skin backpack. When we're not under siege, we're being attacked by Forgotten Beasts. And when we're not being attacked by Forgotten Beasts, there's probably a zombie whale crushing someone to death in the dining room."

LoSboccacc

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Re: The DF2010 Little Questions Thread
« Reply #4807 on: November 05, 2010, 05:34:22 pm »

military uniform question:

should I issue a shield/bucker for my crossbow militia?

or will thatprevent them to shoot properly?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #4808 on: November 05, 2010, 08:13:10 pm »

It will not hinder their shooting (as far as I know), but it may slow them down slightly.
Personally, I think it would be worth it, but I may be wrong.
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ext0l

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Re: The DF2010 Little Questions Thread
« Reply #4809 on: November 05, 2010, 10:54:51 pm »

One of my dwarves drowned in a river.
Is there any way to retrieve his body without draining or damming the river?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #4810 on: November 05, 2010, 11:05:10 pm »

One of my dwarves drowned in a river.
Is there any way to retrieve his body without draining or damming the river?
If it freezes in the winter, you might be able to dig up his bones.
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ext0l

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Re: The DF2010 Little Questions Thread
« Reply #4811 on: November 05, 2010, 11:16:04 pm »

If it freezes in the winter, you might be able to dig up his bones.

No I purposely embarked in a warm biome to avoid freezing rivers
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Harudoku

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Re: The DF2010 Little Questions Thread
« Reply #4812 on: November 05, 2010, 11:22:33 pm »

So, I'm playing Adventure Mode, trying to figure out how the hell it works, and I find this nice little iron whip on the ground. How do I equip it?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #4813 on: November 05, 2010, 11:26:03 pm »

Drop your held weapon, pisk up the whip ([g]), then pick your first weapon back up.
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rephikul

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Re: The DF2010 Little Questions Thread
« Reply #4814 on: November 05, 2010, 11:56:39 pm »

One of my dwarves drowned in a river.
Is there any way to retrieve his body without draining or damming the river?
Unfortunately there's no other ways. Forbid the corpse and let it rot.
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Intensifying Mod v0.23 for 0.31.25. Paper tigers are white.
Prepacked Dwarf Fortress with Intensifying mod v.0.23, Phoebus graphics set, DFhack, Dwarf Therapist, Runesmith and a specialized custom worldgen param.
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