How can I get my dwarfs to use more bins in my stockpiles. I've got some stockpiles full of random things that could be in bins (particularly my block stockpiles).
Make sure you haven't changed the max bins stat on the stockpile, and that you have free bins. If you're not sure if you do, then you don't. Those things get used up like candy.
If anything binnable isn't in a bin for a while - you need more bins. Or you set max bins too low.
Also, this is my first time getting to 70+ dwarfs in a fort and I'm a bit overwhelmed with trying to designate labors. I've got 4 miners (I'm pretty sure I should increase this number a bit), 4-6 Woodworkers, Stoneworkers, Rangers (but only 1 hunter...), Metalsmiths and Jewelers, 10 Craftsdwarves, 6 Nobles/Admins (no idea why there's that many), 1 Peasant, 5 Fishery workers, 14! Farmers, 1 Engineer, 1 Axedwarf, Macedwarf, Speardwarf and Marksdwarf...
It depends what your goal for the game is, really. Are you going for a peaceful megaproject? An all-round approach where you can do something of everything? Regardless, either you need a very tight trap based defence, or you need far more military than that. If you're not sure, just make more soldiers - or more miners/metalworkers to make more gear for them. Send them on a suicide mission the next siege, if you don't like them :p
For what you need to do the basics, you probably only need 1-2 of each job, if they're at a high level. A legendary craftsdwarf can churn out enough stuff to buy every caravan ever. A legendary grower can feed pretty much the entire fortress, and so on.
I assume now it would be a good time to get a real military going...
Much earlier actually, but no matter! Just make lots of traps while you get it going. If you got attacked right now you'd die without a solid trap defence.
Basically, I haven't died, so how do I manage this many people? How much farm land will support this many people, how much do I need to run the stills, should I have some dedicated haulers by this point?
1 or 2 legendary growers, and 1 legendary brewer. That could feed...maybe even a 200 man fortress. They produce food *fast*. However that would only produce at most 4 types of food - one per season. Variety is good for happy thoughts. It stops the "lack of variety" bad thought, and if you produce the thing that dwarf likes, she'll get a happy thought. Good for when her husband gets killed by goblins.
A well rounded food industry could supply a big fortress with: a couple growers, a brewer, a hunter, a butcher, a couple fishermen, a fishcleaner, and a thresher. Quarry leaves + syrup produces bonkers amounts of meals - the rest of the stuff provides some variety. Remember you need twice as many drinks as food, so you should bias the numbers towards that.
Then you add on industries as you want/need them. Metal industry, leather industry, glass, pottery...whatever you want. You'll at least need the metal one unless you want to use only traps to survive. Well, you could do fortifications and marksmen with only bone probably...
It's a sandbox game, do as you please