*Updated* v1.3
Added medics to the Unit Graphic Pack.
New medical dwarves screenshot:
Surgeon. Diagnoser. Bone Setter. Suturer. (all zoomed x4)
LOL, I would be mislead into thinking that I've created those a long time ago myself
Great work! Perhaps it is high time I come out from lurking now that new version of dwarffortress is released
I stopped releasing tilesets at that point since I was waiting for new version, also, I did not know if 16x16 is being phased out or not. The problem with working on 16x16 (as most other actual tile makers will know) is that we have to work on that size exact. At this small 16x16 space, every pixel counts. I.e. it cannot be shrunk (which will destroy the tile), nor stretched smaller at 2x (looks ugly. better use something designed for 24 or 32). Also not viable to work on 32x32 then shrunk down coz it would also destroy the tile at 16x16. For me, I have to think carefully for each pixel most of the time, deciding what color to use for it (no joke). Which is why I questioned whether to continue release or not or wait to see (nobody likes to see own efforts go down the drain...) If 16x16 tiles will still be around (and used by myself), may continue to work on 16x16 tiles. Also, the manner which I work tends to limit release speed: I tile creatures usually in the order they show up in my game, or when I feel like it (sorry, but it is really a serve-myself-first basis
), or when a tile page (for a terrain type) is almost complete, then I will be motivated to tile the remaining creatures i haven't seen before releasing them on my user page in dwarf wiki. Which also means I DO have some tiles which was never released... now here's a friendly proposal:
Perhaps we could work something out such that you provide the collection management while people like me just supply the art? If so, we could start some collection thread so that people like me can just post the individual tile gfx and you can stick those in that you like and update the collection version (meta info in the txt file). It will also allow me to put up tiles more often I think.
anyway, here's some of the remaining tiles from "incomplete" tile pages which I never "officially released". (Note: some are already clipped by bane from my sample screen shots or somewhere else I think)
creatures (iirc) : african elephant (tried a modded game with domestic elephants coz I tot 80-pile bone bolts would be cool. don't ask...), leopard, jaguar, camel (1 hump), camel (2 hump), giant leopard (1 showed up in my game. At first, I was wondering what bug it was coz I already tiled the regular leopard... lol, hard time making these actually look giantish in 16x16, or at least as menacing as my pet elephants...), giant jaguar, grizzy bear, malaysian bear, deer, fox, racoon, rhesus monkey (spent some time making the curl of the tail looks "just right", which I think is the charm point of this creature, LOL ), cougar, worlf, groundhog (child, skeleton, zombie where available)
rgds and great job once again